Domain: 3D-Vision (941)
3DGS (335)
- websplatter-enabling-cross-device-efficient-gaussian-splatti-262640 โ websplatter-enabling-cross-device-efficient-gaussian-splatti-262640
- eag-pt-emission-aware-gaussians-and-path-tracing-for-indoorโ281012 โ eag-pt-emission-aware-gaussians-and-path-tracing-for-indoorโ281012
- zhou-et-al-freefix-boosting-3d-gaussian-splatting-via-fine-t โ zhou-et-al-freefix-boosting-3d-gaussian-splatting-via-fine-t
- geometry-grounded-gaussian-splatting-baowen-zhang-chenxing โ Geometry-Grounded Gaussian Splatting Baowen Zhang, Chenxing Jiang, Heng Li, Shaโฆ
- lod-structured-3d-gaussian-splatting-for-streaming-video-rec-426978 โ lod-structured-3d-gaussian-splatting-for-streaming-video-rec-426978
- masked-depth-modeling-for-spatial-perception-get-high โ https://t.co/NopOu2fYDL Masked Depth Modeling for Spatial Perception Get high-โฆ
- if-youve-ever-tried-to-create-3dgs-scenes-from-photos-taken โ If youโve ever tried to create 3DGS scenes from photos taken with different cameโฆ
- gr3en-generative-relighting-for-3d-environments-057299 โ gr3en-generative-relighting-for-3d-environments-057299
- transforms-a-simple-3d-scene-into-a-realistic-render-and-is โ transforms a simple 3D scene into a realistic render and is smart enough to add โฆ
- spike-cameras-meet-4d-rendering-bullettime4d-uses-spike โ Spike Cameras meet 4D Rendering. โBulletTime4D uses spike-guided stereo visionโฆ
- meta-released-shaper-generates-metric-3d-shapes-from-casual โ Meta released ShapeR Generates metric 3D shapes from casual captures using SLAMโฆ
- the-jazmรญn-building-1899-a-gijรณn-icon-was-demolished-in โ The Jazmรญn Building (1899), a Gijรณn icon, was demolished in 2025 after 126 yearsโฆ
- are-people-still-doubting-gaussian-splatting-fidelity-891528 โ Are people still doubting gaussian splatting fidelity? Interactive from Williamโฆ
- evolsplat4d-efficient-volume-based-gaussian-splatting-for โ EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Syntheโฆ
- iggt-instance-grounded-geometry-transformer-for-semantic-3d โ IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstruction httpโฆ
- xie-et-al-lavr-scene-latent-conditioned-generative-video โ Xie et al., โLaVR: Scene Latent Conditioned Generative Video Trajectory Re-Rendeโฆ
- luxremix-lighting-decomposition-and-remixing-for-indoor โ LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes TL;DR: Relightaโฆ
- were-excited-to-share-luxremix-interactive-light-editing โ Weโre excited to share LuxRemix: interactive light editing for indoor scenes! ๐ ๐กโฆ
- were-helping-ai-to-see-the-3d-world-in-motion-as-humans-do-807527 โ Weโre helping AI to see the 3D world in motion as humans do. ๐ Enter D4RT: a unโฆ
- pointslam-robust-dense-neural-gaussian-point-cloud-based โ PointSLAM++: Robust Dense Neural Gaussian Point Cloud-based SLAM Xu Wang, Boyaoโฆ
- what-if-sim-and-reality-were-one-this-system-keeps-them-in โ What if sim and reality were one? This system keeps them in syncโฆ always! ๐ Projโฆ
- releasing-vitok-v2-open-source-vit-auto-encoder-codebase โ Releasing ViTok-v2: open-source ViT auto-encoder codebase + pretrained weights โฆ
- threejs-skills-for-claude-code-to-create-3d-web-design โ ๐ง Threejs Skills for Claude Code to create 3D Web Design Elements ๐ Bookmark it โฆ
- objsplat-geometry-aware-gaussian-surfels-for-active-object โ objsplat-geometry-aware-gaussian-surfels-for-active-object
- mon3tr-monocular-3d-telepresence-with-pre-built-gaussian โ mon3tr-monocular-3d-telepresence-with-pre-built-gaussian
- oneshot-1m-splats-vs-walkthrough2m-splats-oneshot-is โ oneshot-1m-splats-vs-walkthrough2m-splats-oneshot-is
- some-wip-from-this-week---gaussian-splatting-with โ some-wip-from-this-week---gaussian-splatting-with
- ml-sharp-made-me-realize-something-subtle-single-image โ ml-sharp-made-me-realize-something-subtle-single-image
- animated-3dgs-avatars-in-diverse-scenes-with-consistent โ animated-3dgs-avatars-in-diverse-scenes-with-consistent
- clm-removing-the-gpu-memory-barrier-for-3d-gaussian โ clm-removing-the-gpu-memory-barrier-for-3d-gaussian
- not-using-apple-ml-sharp-image---immersive-scene-in-seconds โ not-using-apple-ml-sharp-image---immersive-scene-in-seconds
- playing-more-with-the-4d-gaussian-splatting-scene-in โ playing-more-with-the-4d-gaussian-splatting-scene-in
- just-created-something-completely-new-i-rewrote-apples โ just-created-something-completely-new-i-rewrote-apples
- happy-to-share-our-new-work-mvinverse-a-feedforward โ happy-to-share-our-new-work-mvinverse-a-feedforward
- worldwarp-propagating-3d-geometry-with-asynchronous-video โ worldwarp-propagating-3d-geometry-with-asynchronous-video
- real-time-3d-diffuse-and-specular-global-illumination-in โ real-time-3d-diffuse-and-specular-global-illumination-in
- splats-voxels-bridging-3d-gaussian-splatting-with-dynamic โ splats-voxels-bridging-3d-gaussian-splatting-with-dynamic
- g3splat-geometrically-consistent-generalizable-gaussian โ g3splat-geometrically-consistent-generalizable-gaussian
- new-gpu-accelerated-color-based-splat-deletion-for-gaussian โ new-gpu-accelerated-color-based-splat-deletion-for-gaussian
- off-the-grid-detection-of-primitives-for-feed-forward-3d-gau โ off-the-grid-detection-of-primitives-for-feed-forward-3d-gau
- from-2-second-faster-on-higher-end-gpus-gaussian-splat-gener โ from-2-second-faster-on-higher-end-gpus-gaussian-splat-gener
- spherical-voronoi-directional-appearance-as-a-differentiable โ spherical-voronoi-directional-appearance-as-a-differentiable
- from-particles-to-fields-reframing-photon-mapping-with-conti โ from-particles-to-fields-reframing-photon-mapping-with-conti
- moment-based-3d-gaussian-splatting-resolving-volumetric-occl โ moment-based-3d-gaussian-splatting-resolving-volumetric-occl
- prior-enhanced-gaussian-splatting-for-dynamic-scene-reconstr โ prior-enhanced-gaussian-splatting-for-dynamic-scene-reconstr
- siggraph-asia-25-prior-enhanced-gaussian-splatting-for-dynam โ siggraph-asia-25-prior-enhanced-gaussian-splatting-for-dynam
- siggraph-asia-25-demapgs-simultaneous-mesh-deformation-and-s โ siggraph-asia-25-demapgs-simultaneous-mesh-deformation-and-s
- we-will-be-presenting-demapgs-simultaneous-mesh-deformation โ we-will-be-presenting-demapgs-simultaneous-mesh-deformation
- morel-long-range-flicker-free-4d-motion-modeling-via-anchor โ morel-long-range-flicker-free-4d-motion-modeling-via-anchor
- hybridsplat-fast-reflection-baked-gaussian-tracing-using-hyb โ hybridsplat-fast-reflection-baked-gaussian-tracing-using-hyb
- meshsplatting-differentiable-rendering-with-opaque-meshes โ meshsplatting-differentiable-rendering-with-opaque-meshes
- gaussian-splatting-continues-to-go-faster-multi-view-pyramid โ gaussian-splatting-continues-to-go-faster-multi-view-pyramid
- musasplat-efficient-sparse-view-3d-gaussian-splats-via-light โ musasplat-efficient-sparse-view-3d-gaussian-splats-via-light
- splatpainter-interactive-authoring-of-3d-gaussians-from-2d-e โ splatpainter-interactive-authoring-of-3d-gaussians-from-2d-e
- synctrack4d-cross-video-motion-alignment-and-video-synchroni โ synctrack4d-cross-video-motion-alignment-and-video-synchroni
- robustsplat-decoupling-densification-dynamics-and-illuminati โ robustsplat-decoupling-densification-dynamics-and-illuminati
- tro2025-vings-mono-visual-inertial-gaussian-splatting-monocu โ tro2025-vings-mono-visual-inertial-gaussian-splatting-monocu
- content-aware-texturing-for-gaussian-splatting-tldr-texturin โ content-aware-texturing-for-gaussian-splatting-tldr-texturin
- motion4d-learning-3d-consistent-motion-and-semantics-for-4d- โ motion4d-learning-3d-consistent-motion-and-semantics-for-4d-
- radiance-meshes-for-volumetric-reconstruction-we-made-a-thin โ radiance-meshes-for-volumetric-reconstruction-we-made-a-thin
- google-and-ucsd-just-introduced-radiance-meshes-a-new-radian โ google-and-ucsd-just-introduced-radiance-meshes-a-new-radian
- new-open-source-lora-multi-angles-i-created-with-fal-for-flu โ new-open-source-lora-multi-angles-i-created-with-fal-for-flu
- fully-path-traced-gaussian-splatting-is-here-from-otoy-theyr โ fully-path-traced-gaussian-splatting-is-here-from-otoy-theyr
- neural-texture-splatting-expressive-3d-gaussian-splatting-fo โ neural-texture-splatting-expressive-3d-gaussian-splatting-fo
- online-3dgs-monocular-monocular-online-reconstruction-with-e โ online-3dgs-monocular-monocular-online-reconstruction-with-e
- ra-l-2025-activesplat-high-fidelity-scene-reconstruction-thr โ ra-l-2025-activesplat-high-fidelity-scene-reconstruction-thr
- gaussian-see-gaussian-do-semantic-3d-motion-transfer-from-mu โ gaussian-see-gaussian-do-semantic-3d-motion-transfer-from-mu
- introducing-๐๐ฟ๐๐ถ๐๐ฎ๐๐ฒ๐ป๐-siggraph-asia-2025-a-high-quality-3d- โ introducing-๐๐ฟ๐๐ถ๐๐ฎ๐๐ฒ๐ป๐-siggraph-asia-2025-a-high-quality-3d-
- reconstructing-3d-scenes-in-native-high-dynamic-range-contri โ reconstructing-3d-scenes-in-native-high-dynamic-range-contri
- what-if-memories-werent-images-but-worlds-we-already-talk-ab โ what-if-memories-werent-images-but-worlds-we-already-talk-ab
- here-is-some-new-footage-from-this-paper-offering-a-glimpse- โ here-is-some-new-footage-from-this-paper-offering-a-glimpse-
- gsworld-closed-loop-photo-realistic-simulation-suite-for-rob โ gsworld-closed-loop-photo-realistic-simulation-suite-for-rob
- i-wonder-if-the-ultra-perspective-live-broadcast-is-a-dynami โ i-wonder-if-the-ultra-perspective-live-broadcast-is-a-dynami
- aha-animating-human-avatars-in-diverse-scenes-with-gaussian โ aha-animating-human-avatars-in-diverse-scenes-with-gaussian
- been-playing-with-ways-to-rebuild-3d-geometry-from-gaussian โ been-playing-with-ways-to-rebuild-3d-geometry-from-gaussian
- world-model-marble-was-just-formally-released-by-export-spla โ world-model-marble-was-just-formally-released-by-export-spla
- skelsplat-robust-multi-view-3d-human-pose-estimation-with-di โ skelsplat-robust-multi-view-3d-human-pose-estimation-with-di
- a-whole-town-100m-gaussian-splats-rendered-in-real-time-with โ a-whole-town-100m-gaussian-splats-rendered-in-real-time-with
- ๐ง๐ฒ๐๐๐ถ๐ป๐ด-๐ฟ๐ผ๐ฏ๐ผ๐-๐ฝ๐ผ๐น๐ถ๐ฐ๐ถ๐ฒ๐-๐ถ๐ป-๐๐ต๐ฒ-๐ฟ๐ฒ๐ฎ๐น-๐๐ผ๐ฟ๐น๐ฑ-๐ถ๐-๐ฒ๐ ๐ฝ๐ฒ๐ป๐๐ถ๐๐ฒ-๐๐น๐ผ๐-๐ฎ โ ๐ง๐ฒ๐๐๐ถ๐ป๐ด-๐ฟ๐ผ๐ฏ๐ผ๐-๐ฝ๐ผ๐น๐ถ๐ฐ๐ถ๐ฒ๐-๐ถ๐ป-๐๐ต๐ฒ-๐ฟ๐ฒ๐ฎ๐น-๐๐ผ๐ฟ๐น๐ฑ-๐ถ๐-๐ฒ๐ ๐ฝ๐ฒ๐ป๐๐ถ๐๐ฒ-๐๐น๐ผ๐-๐ฎ
- lichtfeld-studio-is-cooking-well-have-an-exciting-announceme โ lichtfeld-studio-is-cooking-well-have-an-exciting-announceme
- evaluating-robot-policies-in-the-real-world-is-slow-expensiv โ evaluating-robot-policies-in-the-real-world-is-slow-expensiv
- sap-exact-sorting-in-splatting-via-screen-aligned-primitives โ sap-exact-sorting-in-splatting-via-screen-aligned-primitives
- if-youre-looking-for-a-summary-of-gaussian-splatting-check-o โ if-youre-looking-for-a-summary-of-gaussian-splatting-check-o
- motion4d-learning-3d-consistent-motion-and-semantics-for-4d โ motion4d-learning-3d-consistent-motion-and-semantics-for-4d
- planargs-high-fidelity-indoor-3d-gaussian-splatting-guided-b โ planargs-high-fidelity-indoor-3d-gaussian-splatting-guided-b
- nvsim-novel-view-synthesis-simulator-for-large-scale-indoor โ nvsim-novel-view-synthesis-simulator-for-large-scale-indoor
- gaussgym-an-open-source-real-to-sim-framework-for-learning โ gaussgym-an-open-source-real-to-sim-framework-for-learning
- can-a-robot-inspect-all-views-of-an-object-today-iros-we โ can-a-robot-inspect-all-views-of-an-object-today-iros-we
- today-playcanvas-is-sharing-a-live-demonstration-of-our โ today-playcanvas-is-sharing-a-live-demonstration-of-our
- how-can-a-robot-provide-details-of-plant-anatomy-for-plant โ how-can-a-robot-provide-details-of-plant-anatomy-for-plant
- tune-in-iccv-on-mon-1030am-where-i-talk-about-everything-3d โ tune-in-iccv-on-mon-1030am-where-i-talk-about-everything-3d
- 3d-gaussian-splatting-driving-simulator-you-know-those โ 3d-gaussian-splatting-driving-simulator-you-know-those
- generating-3dgs-scenes-in-5-seconds-on-a-single-gpu โ generating-3dgs-scenes-in-5-seconds-on-a-single-gpu
- usplat4d-uncertainty-matters-in-dynamic-gaussian-splatting โ usplat4d-uncertainty-matters-in-dynamic-gaussian-splatting
- uncertainty-matters-in-dynamic-gaussian-splatting-for โ uncertainty-matters-in-dynamic-gaussian-splatting-for
- reality-captured-progress-tracked-with-xgrids2023 โ reality-captured-progress-tracked-with-xgrids2023
- optimized-minimal-4d-gaussian-splatting-contributions-we-pro โ optimized-minimal-4d-gaussian-splatting-contributions-we-pro
- nvidias-been-talking-a-lot-about-how-gaussian-splatting-is โ nvidias-been-talking-a-lot-about-how-gaussian-splatting-is
- camera-splatting-for-continuous-view-optimization โ camera-splatting-for-continuous-view-optimization
- introducing-hyperscape-capture-last-year-we-showed-the โ introducing-hyperscape-capture-last-year-we-showed-the
- towards-scalable-gaussian-world-models-for-robotic โ towards-scalable-gaussian-world-models-for-robotic
- 1ngaussians-gt-differentiable-function-gt-mesh โ 1ngaussians-gt-differentiable-function-gt-mesh
- 1965013985927082013 โ MILo - Mesh-In-the-Loop Gaussian Splatting for Mesh Extraction
- ost-ramazzina-and-joshi-et-al-lsd-3d-large-scale-3d-driving-scene-generati โ ost-ramazzina-and-joshi-et-al-lsd-3d-large-scale-3d-driving-scene-generati
- 1960955497550635096 โ Seam360GS - Seamless 360ยฐ Gaussian Splatting from Omnidirectional Images
- 1961148220358397984 โ LSD-3D - Large-Scale 3D Driving Scene Generation
- seam360gs-seamless-360-gaussian-splatting-from-real-world-omnidirectional-imag โ seam360gs-seamless-360-gaussian-splatting-from-real-world-omnidirectional-imag
- 1960688389231141307 โ LichtFeld Studio - Fast Open Source 3DGS Training
- lichtfeld-studio-in-action-gplv3-no-subscriptions-no-data-scraping-forever โ lichtfeld-studio-in-action-gplv3-no-subscriptions-no-data-scraping-forever
- real-time-3d-visualization-of-radiance-fields-on-light-field-displays โ real-time-3d-visualization-of-radiance-fields-on-light-field-displays
- 1960439214514082127 โ Gaussian Splatting CUDA Rebranding to LichtFeld Studio
- online-3d-gaussian-splatting-modeling-with-novel-view-selection โ online-3d-gaussian-splatting-modeling-with-novel-view-selection
- 1958113254019895559 โ Online 3DGS Modeling with Novel View Selection
- 1956609446878314722 โ High Megapixel Photogrammetry to Gaussian Splats in Nerfstudio
- reprocessing-high-megapixel-photogrammetry-datasets-as-guassian-splats-in-nerfst โ reprocessing-high-megapixel-photogrammetry-datasets-as-guassian-splats-in-nerfst
- 1956240893062865098 โ EntropyGS - Efficient Entropy Coding for 3DGS Compression
- entropygs-an-efficient-entropy-coding-on-3d-gaussian-splatting โ entropygs-an-efficient-entropy-coding-on-3d-gaussian-splatting
- 1955879932183371862 โ Survey on 3DGS Applications - Segmentation, Editing, Generation
- a-survey-on-3d-gaussian-splatting-applications-segmentation-editing-and-gener โ a-survey-on-3d-gaussian-splatting-applications-segmentation-editing-and-gener
- 1955946629086745072 โ GSFixer - Improving 3DGS with Video Diffusion Priors
- gsfixer-improving-3d-gaussian-splatting-with-reference-guided-video-diffusion-p โ gsfixer-improving-3d-gaussian-splatting-with-reference-guided-video-diffusion-p
- siggraph-25-echoes-of-the-coliseum-towards-3d-live-streaming-of-sports-event โ siggraph-25-echoes-of-the-coliseum-towards-3d-live-streaming-of-sports-event
- exploregs-explorable-3d-scene-reconstruction-with-virtual-camera-samplings-and โ exploregs-explorable-3d-scene-reconstruction-with-virtual-camera-samplings-and
- 3dgrt-is-now-available-also-with-vulkan-api-as-part-of-the-vulkan-gaussian-splat โ 3dgrt-is-now-available-also-with-vulkan-api-as-part-of-the-vulkan-gaussian-splat
- 1954852023993549212 โ ExploreGS - 3D Scene Reconstruction with Virtual Camera Sampling
- 1954905730060054613 โ Frontend Graphics Engineer ์ฑ์ฉ - 3D/4D Gaussian Splatting
- methods-like-nerf-and-gaussian-splats-model-the-world-as-radioactive-fog-render โ methods-like-nerf-and-gaussian-splats-model-the-world-as-radioactive-fog-render
- nerf-is-a-valuable-assistant-for-3d-gaussian-splatting โ nerf-is-a-valuable-assistant-for-3d-gaussian-splatting
- 1951177341721563175 โ NeRF Is a Valuable Assistant for 3DGS
- gscache-real-time-radiance-caching-for-volume-path-tracing-using-3d-gaussian-sp โ gscache-real-time-radiance-caching-for-volume-path-tracing-using-3d-gaussian-sp
- 1950061439563239743 โ GaRe - Relightable 3DGS for Outdoor Scenes
- gare-relightable-3d-gaussian-splatting-for-outdoor-scenes-from-unconstrained-ph โ gare-relightable-3d-gaussian-splatting-for-outdoor-scenes-from-unconstrained-ph
- longsplat-online-generalizable-3d-gaussian-splatting-from-long-sequence-images โ longsplat-online-generalizable-3d-gaussian-splatting-from-long-sequence-images
- introducing-splattransform-a-new-open-source-cli-tool-for-3d-gaussian-splats โ introducing-splattransform-a-new-open-source-cli-tool-for-3d-gaussian-splats
- i-created-this-3dgs-scene-from-just-images-to-final-scene-in-33-seconds-that โ i-created-this-3dgs-scene-from-just-images-to-final-scene-in-33-seconds-that
- milo-mesh-in-the-loop-gaussian-splatting-for-detailed-and-efficient-surface โ milo-mesh-in-the-loop-gaussian-splatting-for-detailed-and-efficient-surface
- our-new-paper-gavs-3d-grounded-video-stabilization-is-out-key-idea-feed-forward โ our-new-paper-gavs-3d-grounded-video-stabilization-is-out-key-idea-feed-forward
- preprint-of-not-today-xu-et-al-4dgt-learning-a-4d-gaussian-transformer-using โ preprint-of-not-today-xu-et-al-4dgt-learning-a-4d-gaussian-transformer-using
- seven-papers-accepted-at-iccv2025-exciting-topics-lots-of-generative-ai-using โ seven-papers-accepted-at-iccv2025-exciting-topics-lots-of-generative-ai-using
- cl-splats-continual-learning-of-gaussian-splatting-with-local-optimization-tldr โ cl-splats-continual-learning-of-gaussian-splatting-with-local-optimization-tldr
- 2d-triangle-splatting-for-direct-differentiable-mesh-training-kaifeng-sheng โ 2d-triangle-splatting-for-direct-differentiable-mesh-training-kaifeng-sheng
- the-camera-meshes-dont-blend-correctly-with-the-splats-yet-but-it-looks-kind-of โ the-camera-meshes-dont-blend-correctly-with-the-splats-yet-but-it-looks-kind-of
- particle-grid-neural-dynamics-for-learning-deformable-object-models-from-rgb-d โ particle-grid-neural-dynamics-for-learning-deformable-object-models-from-rgb-d
- well-be-presenting-3-papers-at-cvpr2025-this-week---3d-gaussian-splatting-with-u โ well-be-presenting-3-papers-at-cvpr2025-this-week---3d-gaussian-splatting-with-u
- gaussian-mapping-for-evolving-scenes-tldr-with-a-posed-rgbd-stream-game-reconstr โ gaussian-mapping-for-evolving-scenes-tldr-with-a-posed-rgbd-stream-game-reconstr
- dy3dgs-slam-monocular-3d-gaussian-splatting-slam-for-dynamic-environments-mingru โ dy3dgs-slam-monocular-3d-gaussian-splatting-slam-for-dynamic-environments-mingru
- 4dgt-learning-a-4d-gaussian-transformer-using-real-world-monocular-videos-abstra โ 4dgt-learning-a-4d-gaussian-transformer-using-real-world-monocular-videos-abstra
- revisiting-depth-representations-for-feed-forward-3d-gaussian-splatting-duochao_ โ revisiting-depth-representations-for-feed-forward-3d-gaussian-splatting-duochao_
- revisiting-depth-representations-for-feed-forward-3d-gaussian-splatting-we-pinpo โ revisiting-depth-representations-for-feed-forward-3d-gaussian-splatting-we-pinpo
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- tc-gs-a-faster-gaussian-splatting-module-utilizing-tensor-cores-contributions-ou โ tc-gs-a-faster-gaussian-splatting-module-utilizing-tensor-cores-contributions-ou
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- virtualized-3d-gaussians-flexible-cluster-based-level-of โ virtualized-3d-gaussians-flexible-cluster-based-level-of
- tomorrow-my-video-comparing-the-top-5-tools-for-gaussian โ tomorrow-my-video-comparing-the-top-5-tools-for-gaussian
- cvpr-2025-paper-alert-paper-title-evolsplat-efficient โ cvpr-2025-paper-alert-paper-title-evolsplat-efficient
- mvp-of-multiview-video-camera-parameters-3d-keypoints โ mvp-of-multiview-video-camera-parameters-3d-keypoints
- time-of-the-flight-of-the-gaussians-optimizing-depth-1 โ time-of-the-flight-of-the-gaussians-optimizing-depth-1
- gsplatjust-integrated-3dgut-which-allows-training-and โ gsplatjust-integrated-3dgut-which-allows-training-and
- gaussian-splatting-slam-that-works-in-open-environments โ gaussian-splatting-slam-that-works-in-open-environments
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- aaa-gaussians-anti-aliased-and-artifact-free-3d-gaussian โ aaa-gaussians-anti-aliased-and-artifact-free-3d-gaussian
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- sheap-self-supervised-head-predictor-learned-via-2d โ sheap-self-supervised-head-predictor-learned-via-2d
- visualized-with-rerundotio-ive-integrated-video-based-depth โ visualized-with-rerundotio-ive-integrated-video-based-depth
- more-experiments-with-gaussian-splats-and-ar-image-targets โ more-experiments-with-gaussian-splats-and-ar-image-targets
- constrained-optimization-approach-for-gaussian-splatting โ constrained-optimization-approach-for-gaussian-splatting
- cvpr-2025-paper-alert-paper-title-feat2gs-probing-visual โ cvpr-2025-paper-alert-paper-title-feat2gs-probing-visual
- svg-ir-spatially-varying-gaussian-splatting-for-inverse-rendering โ svg-ir-spatially-varying-gaussian-splatting-for-inverse-rendering
- what-if-sim-and-reality-were-one-this-system-keeps-them-in-sync-always-project โ what-if-sim-and-reality-were-one-this-system-keeps-them-in-sync-always-project
- embodied-gaussians-is-now-opensource โ embodied-gaussians-is-now-opensource
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- luminance-gs-adapting-3d-gaussian-splatting-to-challenging โ luminance-gs-adapting-3d-gaussian-splatting-to-challenging
- large-spatial-model-code-updated-we-now-enable-scalable-feed-forward-3d โ large-spatial-model-code-updated-we-now-enable-scalable-feed-forward-3d
- considering-embedding-knowledge-from-foundation-models-into-3d-gaussian โ considering-embedding-knowledge-from-foundation-models-into-3d-gaussian
- 1000-fps-4d-gaussian-splatting-for-dynamic-scene-rendering โ 1000-fps-4d-gaussian-splatting-for-dynamic-scene-rendering
- spatial-ai-is-increasingly-important-and-the-newest-papers-from-nvidiaresearch โ spatial-ai-is-increasingly-important-and-the-newest-papers-from-nvidiaresearch
- redisplats-ray-tracing-for-editable-gaussian-splatting โ redisplats-ray-tracing-for-editable-gaussian-splatting
- difix3d-improving-3d-reconstructions-with-single-step-diffusion-models โ difix3d-improving-3d-reconstructions-with-single-step-diffusion-models
- alpha-testing-the-new-3d-gaussian-splatting-paper-code โ alpha-testing-the-new-3d-gaussian-splatting-paper-code
- our-work-gaussiancity-is-accepted-to-cvpr2025 โ our-work-gaussiancity-is-accepted-to-cvpr2025
- gausstr-basically-gaussian-splatting-transformer-aligned-with-vision-foundation โ gausstr-basically-gaussian-splatting-transformer-aligned-with-vision-foundation
- convex-splatting-accepted-at-cvpr-cvpr2025 โ convex-splatting-accepted-at-cvpr-cvpr2025
- rgb-only-gaussian-splatting-slam-for-unbounded-outdoor-scenes โ rgb-only-gaussian-splatting-slam-for-unbounded-outdoor-scenes
- introducing-our-recent-progress-to-utilize-synthetic-datare3sima-real-to-sim-to โ introducing-our-recent-progress-to-utilize-synthetic-datare3sima-real-to-sim-to
- code-dropped-and-accepted-at-iclr-2025 โ code-dropped-and-accepted-at-iclr-2025
- self-calibrating-gaussian-splatting-for-large-field-of-view-reconstruction โ self-calibrating-gaussian-splatting-for-large-field-of-view-reconstruction
- beam-bridging-physically-based-rendering-and-gaussian-modeling-for-relightable โ beam-bridging-physically-based-rendering-and-gaussian-modeling-for-relightable
- radiant-foam-real-time-differentiable-ray-tracing โ radiant-foam-real-time-differentiable-ray-tracing
- iclr โ iclr
- towards-better-robustness-progressively-joint-pose-3dgs-learning-for โ towards-better-robustness-progressively-joint-pose-3dgs-learning-for
- paper-accepted-to-iclr2025 โ paper-accepted-to-iclr2025
- weve-launched-our-2d-viewer-for-those-who-dont-have-a-headset-yet โ weve-launched-our-2d-viewer-for-those-who-dont-have-a-headset-yet
- gstar-gaussian-surface-tracking-and-reconstruction-contributions-a-new-framework โ gstar-gaussian-surface-tracking-and-reconstruction-contributions-a-new-framework
- evaluating-human-perception-of-novel-view-synthesis-subjective-quality โ evaluating-human-perception-of-novel-view-synthesis-subjective-quality
- cdtcontents-digital-twin-demo-with-unreal-engine-vcam-experience-emxs-innovative โ cdtcontents-digital-twin-demo-with-unreal-engine-vcam-experience-emxs-innovative
- gausstr-foundation-model-aligned-gaussian-transformer-for-self-supervised-3d-spa โ gausstr-foundation-model-aligned-gaussian-transformer-for-self-supervised-3d-spa
- freesplatter-pose-free-gaussian-splatting-for-sparse-view-3d-reconstruction-jial โ freesplatter-pose-free-gaussian-splatting-for-sparse-view-3d-reconstruction-jial
- siggraph-asia-24-tog-representing-long-volumetric-video-with-temporal-gaussian-h โ siggraph-asia-24-tog-representing-long-volumetric-video-with-temporal-gaussian-h
- mv-dust3r-single-stage-scene-reconstruction-from-sparse-views-in-2-seconds-contr โ mv-dust3r-single-stage-scene-reconstruction-from-sparse-views-in-2-seconds-contr
- we-introduce-sama-a-material-selection-and-segmentation-model-on-3d-models-in-an โ we-introduce-sama-a-material-selection-and-segmentation-model-on-3d-models-in-an
- dgns-deformable-gaussian-splatting-and-dynamic-neural-surface-for-monocular-dyna โ dgns-deformable-gaussian-splatting-and-dynamic-neural-surface-for-monocular-dyna
- 3d-gaussian-splatting-is-definitely-the-future-its-going-to-allow-us-to-efficien โ 3d-gaussian-splatting-is-definitely-the-future-its-going-to-allow-us-to-efficien
- ulsr-gs-ultra-large-scale-surface-reconstruction-gaussian-splatting-with-multi-v โ ulsr-gs-ultra-large-scale-surface-reconstruction-gaussian-splatting-with-multi-v
- 3d-gaussian-splatting-is-awesome-but-the-3d-gaussian-primitives-often-have-diffi โ 3d-gaussian-splatting-is-awesome-but-the-3d-gaussian-primitives-often-have-diffi
- splatflow-multi-view-rectified-flow-model-for-3d-gaussian-splatting-synthesis-hy โ splatflow-multi-view-rectified-flow-model-for-3d-gaussian-splatting-synthesis-hy
- dynamics-aware-gaussian-splatting-streaming-towards-fast-on-the-fly-training-for โ dynamics-aware-gaussian-splatting-streaming-towards-fast-on-the-fly-training-for
- feed-forward-3d-gaussians-from-oxford_vgg-strike-again-flash3d-has-now-been-acce โ feed-forward-3d-gaussians-from-oxford_vgg-strike-again-flash3d-has-now-been-acce
- sim-anything-automated-3d-physical-simulation-of-open-world-scene-with-gaussian โ sim-anything-automated-3d-physical-simulation-of-open-world-scene-with-gaussian
- generating-3d-consistent-videos-from-unposed-internet-photos-abstract-excerpt-a โ generating-3d-consistent-videos-from-unposed-internet-photos-abstract-excerpt-a
- mini-splatting2-building-360-scenes-within-minutes-via-aggressive-gaussian-densi โ mini-splatting2-building-360-scenes-within-minutes-via-aggressive-gaussian-densi
- desire-gs-4d-street-gaussians-for-static-dynamic-decomposition-and-surface-recon โ desire-gs-4d-street-gaussians-for-static-dynamic-decomposition-and-surface-recon
- robogsim-a-real2sim2real-robotic-gaussian-splatting-simulator-contributions-real โ robogsim-a-real2sim2real-robotic-gaussian-splatting-simulator-contributions-real
- our-episode-of-gaussian-splatting-on-mac-amd-intel-and-nvidia-cards-using-brush โ our-episode-of-gaussian-splatting-on-mac-amd-intel-and-nvidia-cards-using-brush
- awesome-example-of-relighting-3dgs-scans-in-blender-using-the-3dgs-render-addon โ awesome-example-of-relighting-3dgs-scans-in-blender-using-the-3dgs-render-addon
- gaussiancut-interactive-segmentation-nvia-graph-cut-for-3d-gaussian-splatting-co โ gaussiancut-interactive-segmentation-nvia-graph-cut-for-3d-gaussian-splatting-co
- splatformer-point-transformer-for-robust-3d-gaussian-splatting-contributions-we โ splatformer-point-transformer-for-robust-3d-gaussian-splatting-contributions-we
- gaussianspa-an-optimizing-sparsifying-simplification-framework-for-compact-and-h โ gaussianspa-an-optimizing-sparsifying-simplification-framework-for-compact-and-h
- photoshopใงไบบ็ฉๅ้คใใฆ3dgsใใฆใๆ็จฟ่ฆใใใใใฉๅค่ฆ็น็ปๅใงไธ่ฒซๆงใใinpaitingๅบๆฅใ่ซๆใจใใใใใใใใใฎไฝฟใใจ3dgsใฎ็ตๆ่ฏใใชใ โ photoshopใงไบบ็ฉๅ้คใใฆ3dgsใใฆใๆ็จฟ่ฆใใใใใฉๅค่ฆ็น็ปๅใงไธ่ฒซๆงใใinpaitingๅบๆฅใ่ซๆใจใใใใใใใใใฎไฝฟใใจ3dgsใฎ็ตๆ่ฏใใชใ
- very-proud-my-team-is-back-at-corl2024-with-an-oral-presentation-jadachakra-will โ very-proud-my-team-is-back-at-corl2024-with-an-oral-presentation-jadachakra-will
- learn-more-about-self-organizing-gaussians-or-how-to-shrink-your-ply-file-by-con โ learn-more-about-self-organizing-gaussians-or-how-to-shrink-your-ply-file-by-con
- no-nerf-no-3dgs-our-lvsm-delivers-state-of-the-art-view-synthesis-quality-from-s โ no-nerf-no-3dgs-our-lvsm-delivers-state-of-the-art-view-synthesis-quality-from-s
- plgs-robust-panoptic-lifting-with-3d-gaussian-splatting-contributions-cited-we-i โ plgs-robust-panoptic-lifting-with-3d-gaussian-splatting-contributions-cited-we-i
- vr-splatting-foveated-radiance-field-rendering-via-3d-gaussian-splatting-and-neu-1 โ vr-splatting-foveated-radiance-field-rendering-via-3d-gaussian-splatting-and-neu-1
- vr-splatting-foveated-radiance-field-rendering-via-3d-gaussian-splatting-and-neu โ vr-splatting-foveated-radiance-field-rendering-via-3d-gaussian-splatting-and-neu
- nips-24-spotlight-3dgs-enhancer-enhancing-unbounded-3d-gaussian-splatting-with-v โ nips-24-spotlight-3dgs-enhancer-enhancing-unbounded-3d-gaussian-splatting-with-v
- differentiable-robot-rendering-ruoshi_liu-alpercanbe-songshuran-cvondrick-tldr-k โ differentiable-robot-rendering-ruoshi_liu-alpercanbe-songshuran-cvondrick-tldr-k
- ๐๐๐๐-๐๐๐ญ๐๐ง๐ญ-๐๐-๐๐๐ฎ๐ฌ๐ฌ๐ข๐๐ง-๐๐ข๐๐๐ฎ๐ฌ๐ข๐จ๐ง-siggraphasia-we-propose-a-generative-diffusion โ ๐๐๐๐-๐๐๐ญ๐๐ง๐ญ-๐๐-๐๐๐ฎ๐ฌ๐ฌ๐ข๐๐ง-๐๐ข๐๐๐ฎ๐ฌ๐ข๐จ๐ง-siggraphasia-we-propose-a-generative-diffusion
- long-lrm-long-sequence-large-reconstruction-model-for-wide-coverage-gaussian-spl โ long-lrm-long-sequence-large-reconstruction-model-for-wide-coverage-gaussian-spl
- 3d-gaussian-splatting-in-robotics-a-survey-paper โ 3d-gaussian-splatting-in-robotics-a-survey-paper
- 3d-vision-language-gaussian-splatting-qucheng-peng-benjamin-planche-zhongpai-gao โ 3d-vision-language-gaussian-splatting-qucheng-peng-benjamin-planche-zhongpai-gao
- poison-splat-computation-cost-attack-on-3d-gaussian-splatting-tldr-hack-all-the-1 โ poison-splat-computation-cost-attack-on-3d-gaussian-splatting-tldr-hack-all-the-1
- diffrelight-diffusion-based-facial-performance-relighting-fun-fact-first-3dgs โ diffrelight-diffusion-based-facial-performance-relighting-fun-fact-first-3dgs
- poison-splat-computation-cost-attack-on-3d-gaussian-splatting-tldr-hack-all-the โ poison-splat-computation-cost-attack-on-3d-gaussian-splatting-tldr-hack-all-the
- here-is-our-shot-at-reducing-artifacts-in-3d-gaussian-splat-rendering-paper โ here-is-our-shot-at-reducing-artifacts-in-3d-gaussian-splat-rendering-paper
- 3d-vision-language-gaussian-splatting-qucheng-peng-benjamin-planche-zhongpai โ 3d-vision-language-gaussian-splatting-qucheng-peng-benjamin-planche-zhongpai
- splatraj-camera-trajectory-generation-with-semantic-gaussian-splatting-this โ splatraj-camera-trajectory-generation-with-semantic-gaussian-splatting-this
- splatraj-camera-trajectory-generation-with-semantic-gaussian-splatting-this-pape โ splatraj-camera-trajectory-generation-with-semantic-gaussian-splatting-this-pape
- 30fps-i-think-we-got-just-the-right-paper-for-you-give-us-a-week-for-arxiv-i-thi โ 30fps-i-think-we-got-just-the-right-paper-for-you-give-us-a-week-for-arxiv-i-thi
- 30fps720p-i-think-we-got-just-the-right-paper-for-you-give-us-a-week-for-arxiv โ 30fps720p-i-think-we-got-just-the-right-paper-for-you-give-us-a-week-for-arxiv
- in-case-you-havent-tried-it-yet-and-arent-familiar-with-splatviz-hopefully โ in-case-you-havent-tried-it-yet-and-arent-familiar-with-splatviz-hopefully
- egolifter-is-open-sourced-it-includes-full-recipe-for-project-aria-datasets โ egolifter-is-open-sourced-it-includes-full-recipe-for-project-aria-datasets
- todays-iteration-on-refining-my-3d-gaussian-splats-pipeline-same-dataset-but-thi โ todays-iteration-on-refining-my-3d-gaussian-splats-pipeline-same-dataset-but-thi
- todays-iteration-on-refining-my-3d-gaussian-splats-pipeline-same-dataset-but โ todays-iteration-on-refining-my-3d-gaussian-splats-pipeline-same-dataset-but
- splatloc-3d-gaussian-splatting-based-visual-localization-for-augmented-reality-c โ splatloc-3d-gaussian-splatting-based-visual-localization-for-augmented-reality-c
- mgso-monocular-real-time-photometric-slam-with-efficient-3d-gaussian-splatting-y โ mgso-monocular-real-time-photometric-slam-with-efficient-3d-gaussian-splatting-y
- gsplats-in-robotics-1 โ gsplats-in-robotics-1
- gaussian-splats-use-a-single-view-dependent-color-per-gaussian-primitive-but โ gaussian-splats-use-a-single-view-dependent-color-per-gaussian-primitive-but
- gaussian-splats-use-a-single-view-dependent-color-per-gaussian-primitive-but-thi โ gaussian-splats-use-a-single-view-dependent-color-per-gaussian-primitive-but-thi
- gsplats-in-robotics โ gsplats-in-robotics
- splatfields-neural-gaussian-splats-for-sparse-3d-and-4d-reconstruction-we โ splatfields-neural-gaussian-splats-for-sparse-3d-and-4d-reconstruction-we
- the-spann3r-code-just-dropped-ive-been-running-it-so-you-dont-have-to-bookmark-t โ the-spann3r-code-just-dropped-ive-been-running-it-so-you-dont-have-to-bookmark-t
- the-spann3r-code-just-dropped-ive-been-running-it-so-you-dont-have-to-bookmark โ the-spann3r-code-just-dropped-ive-been-running-it-so-you-dont-have-to-bookmark
- gigags-scaling-up-planar-based-3d-gaussians-for-large-scene-surface โ gigags-scaling-up-planar-based-3d-gaussians-for-large-scene-surface
- gigags-scaling-up-planar-based-3d-gaussians-for-large-scene-surface-reconstructi โ gigags-scaling-up-planar-based-3d-gaussians-for-large-scene-surface-reconstructi
- splat-mover-multi-stage-open-vocabulary-robotic-manipulation-via-editable-gaussi โ splat-mover-multi-stage-open-vocabulary-robotic-manipulation-via-editable-gaussi
- splat-mover-multi-stage-open-vocabulary-robotic-manipulation-via-editable โ splat-mover-multi-stage-open-vocabulary-robotic-manipulation-via-editable
- improving-2d-feature-representations-by-3d-aware-fine-tuning-tldr-lifting-2d-fea โ improving-2d-feature-representations-by-3d-aware-fine-tuning-tldr-lifting-2d-fea
- improving-2d-feature-representations-by-3d-aware-fine-tuning-tldr-lifting-2d โ improving-2d-feature-representations-by-3d-aware-fine-tuning-tldr-lifting-2d
- 3d-gaussian-splatting-for-large-scale-3d-surface-reconstruction-from-aerial-imag โ 3d-gaussian-splatting-for-large-scale-3d-surface-reconstruction-from-aerial-imag
- 3d-gaussian-splatting-for-large-scale-3d-surface-reconstruction-from-aerial โ 3d-gaussian-splatting-for-large-scale-3d-surface-reconstruction-from-aerial
- experimenting-with-large-gaussiansplatting-scenes-streaming-to-the-web-browser โ experimenting-with-large-gaussiansplatting-scenes-streaming-to-the-web-browser
- transplat-generalizable-3d-gaussian-splatting-from-sparse-multi-view-images-with โ transplat-generalizable-3d-gaussian-splatting-from-sparse-multi-view-images-with
- transplat-generalizable-3d-gaussian-splatting-from-sparse-multi-view-images โ transplat-generalizable-3d-gaussian-splatting-from-sparse-multi-view-images
- gsfusion-online-rgb-d-mapping-where-gaussian-splatting-meets-tsdf-fusion-jiaxin-1 โ gsfusion-online-rgb-d-mapping-where-gaussian-splatting-meets-tsdf-fusion-jiaxin-1
- deraings-gaussian-splatting-for-enhanced-scene-reconstruction-in-rainy-paper โ deraings-gaussian-splatting-for-enhanced-scene-reconstruction-in-rainy-paper
- pano2room-novel-view-synthesis-from-a-single-indoor-panorama-guo-pu-yiming-zhao โ pano2room-novel-view-synthesis-from-a-single-indoor-panorama-guo-pu-yiming-zhao
- deraings-gaussian-splatting-for-enhanced-scene-reconstruction-in-rainy-paper-1 โ deraings-gaussian-splatting-for-enhanced-scene-reconstruction-in-rainy-paper-1
- pano2room-novel-view-synthesis-from-a-single-indoor-panorama-guo-pu-yiming-zhao-1 โ pano2room-novel-view-synthesis-from-a-single-indoor-panorama-guo-pu-yiming-zhao-1
- hold-on-gauzillapros-open-source-rust-project-is-launching-a-free-beta-of-their โ hold-on-gauzillapros-open-source-rust-project-is-launching-a-free-beta-of-their
- loopsplat-loop-closure-by-registering-3d-gaussian-splats-project-code-method-1-i โ loopsplat-loop-closure-by-registering-3d-gaussian-splats-project-code-method-1-i
- loopsplat-loop-closure-by-registering-3d-gaussian-splats-project-code-method-1 โ loopsplat-loop-closure-by-registering-3d-gaussian-splats-project-code-method-1
- the-future-of-radiance-fields-is-generative-ai-to-demonstrate-the-potential-i โ the-future-of-radiance-fields-is-generative-ai-to-demonstrate-the-potential-i
- the-future-of-radiance-fields-is-generative-ai-to-demonstrate-the-potential-i-to โ the-future-of-radiance-fields-is-generative-ai-to-demonstrate-the-potential-i-to
- i-still-dont-understand-3d-gaussian-splats-but-its-amazing-this-is-realtime-in โ i-still-dont-understand-3d-gaussian-splats-but-its-amazing-this-is-realtime-in
- our-3d-vision-meets-robotics-papers-list-in-the-era-of-large-models-now-has-80-p โ our-3d-vision-meets-robotics-papers-list-in-the-era-of-large-models-now-has-80-p
- our-3d-vision-meets-robotics-papers-list-in-the-era-of-large-models-now-has-80 โ our-3d-vision-meets-robotics-papers-list-in-the-era-of-large-models-now-has-80
- raygauss-can-create-realistic-new-views-of-3d-scenes-using-gaussian-based-ray โ raygauss-can-create-realistic-new-views-of-3d-scenes-using-gaussian-based-ray
- researchers-presented-vr-gs-a-system-that-integrates-3d-gaussian-splatting-and-a โ researchers-presented-vr-gs-a-system-that-integrates-3d-gaussian-splatting-and-a
- researchers-presented-vr-gs-a-system-that-integrates-3d-gaussian-splatting-and โ researchers-presented-vr-gs-a-system-that-integrates-3d-gaussian-splatting-and
- introducing-๐๐ฉ๐จ๐ญ๐๐๐ฌ๐ฌ๐๐ฉ๐ฅ๐๐ญ๐ฌ-ignoring-distractors-in-3d-gaussian-splatting-lead โ introducing-๐๐ฉ๐จ๐ญ๐๐๐ฌ๐ฌ๐๐ฉ๐ฅ๐๐ญ๐ฌ-ignoring-distractors-in-3d-gaussian-splatting-lead
- introducing-๐๐ฉ๐จ๐ญ๐๐๐ฌ๐ฌ๐๐ฉ๐ฅ๐๐ญ๐ฌ-ignoring-distractors-in-3d-gaussian-splatting-lead-by โ introducing-๐๐ฉ๐จ๐ญ๐๐๐ฌ๐ฌ๐๐ฉ๐ฅ๐๐ญ๐ฌ-ignoring-distractors-in-3d-gaussian-splatting-lead-by
- so-nerfs-are-getting-faster-but-why-benchmarking-against-van โ so-nerfs-are-getting-faster-but-why-benchmarking-against-van
- catch-amp-at-the-splatam-poster-today-fri-21-jun-1030-am-to โ catch-amp-at-the-splatam-poster-today-fri-21-jun-1030-am-to
- the-paper-is-now-released-on-arxiv-they-also-have-many-more โ the-paper-is-now-released-on-arxiv-they-also-have-many-more
- excited-for-in-lets-chat-if-youre-keen-on-surface-reconstruc โ excited-for-in-lets-chat-if-youre-keen-on-surface-reconstruc
- siggraph-24-rtg-slam-real-time-3d-reconstruction-at-scale-using-gaussian-splatti โ siggraph-24-rtg-slam-real-time-3d-reconstruction-at-scale-using-gaussian-splatti
- trying-to-build-up-some-video-editing-skills-to-highlight-so โ trying-to-build-up-some-video-editing-skills-to-highlight-so
- 1-2-photo-slam-proposes-a-new-gaussian-pyramid-based-learnin โ 1-2-photo-slam-proposes-a-new-gaussian-pyramid-based-learnin
- incredible-application-siggraph-24-tele-aloha-a-low-budget-a โ incredible-application-siggraph-24-tele-aloha-a-low-budget-a
- machine-learning-for-3d-course-unit-3-has-launched-this-cove โ machine-learning-for-3d-course-unit-3-has-launched-this-cove
- gaussian-splattingใvrใงๆ่ปฝใซ่ฆใใใwebใใฅใขใผใงใใใใใใฎ็ฏๅฒใงใ่ๆฏใcropใใใฐque โ gaussian-splattingใvrใงๆ่ปฝใซ่ฆใใใwebใใฅใขใผใงใใใใใใฎ็ฏๅฒใงใ่ๆฏใcropใใใฐque
- you-can-find-the-3dv24-tutorial-recordings-on-youtube-links โ you-can-find-the-3dv24-tutorial-recordings-on-youtube-links
- lecture-recordings-from-mit-about-inverse-rendering โ lecture-recordings-from-mit-about-inverse-rendering
- if-you-like-3d-graphics-i-wrote-a-high-level-post-on-the-dif โ if-you-like-3d-graphics-i-wrote-a-high-level-post-on-the-dif
- sgs-slam-semantic-gaussian-splatting-for-neural-dense-slam-m โ sgs-slam-semantic-gaussian-splatting-for-neural-dense-slam-m
- sgs-slam-semantic-gaussian-splatting-for-neural-dense-slam โ sgs-slam-semantic-gaussian-splatting-for-neural-dense-slam
- presents-some-of-the-latest-and-greatest-3gs-papers-including-langsplat-spacetim โ presents-some-of-the-latest-and-greatest-3gs-papers-including-langsplat-spacetim
- happy-to-share-gaussian-splatting-slam-we-show-the-first-3dgs-based-monocular-rg โ happy-to-share-gaussian-splatting-slam-we-show-the-first-3dgs-based-monocular-rg
- this-is-my-first-follow-up-work-after-dynamic-3d-gaussians-nikhil-and-i-have-bee โ this-is-my-first-follow-up-work-after-dynamic-3d-gaussians-nikhil-and-i-have-bee
- splatam-splat-track-amp-map-3d-gaussians-for-dense-rgb-d-slam-we-extend-gaussian โ splatam-splat-track-amp-map-3d-gaussians-for-dense-rgb-d-slam-we-extend-gaussian
- sparsegs-real-time-360-sparse-view-synthesis-using-gaussian-splatting โ sparsegs-real-time-360-sparse-view-synthesis-using-gaussian-splatting
- websplatter-enabling-cross-device-efficient-gaussian-splatting-in-web-browsers-v โ WebSplatter: Enabling Cross-Device Efficient Gaussian Splatting in Web Browsers via WebGPU
- what-if-sim-and-reality-were-one-this-system-keeps-them-in-sync-always โ What if sim and reality were one? This system keeps them in syncโฆ always!
- luxremix-lighting-decomposition-and-remixing-for-indoor-scenes โ LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes
- zhou-et-al-freefix-boosting-3d-gaussian-splatting-via-fine-tuning-free-diffusion โ Zhou et al., โFreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models
dynamic (99)
- lingbot-depth-masked-depth-modeling-for-spatial-perception-941785 โ lingbot-depth-masked-depth-modeling-for-spatial-perception-941785
- first-fully-open-action-reasoning-model-arm-can-think-in-3d- โ first-fully-open-action-reasoning-model-arm-can-think-in-3d-
- actionmesh โ actionmesh
- open-source-robot-arm-meets-hand-tracking-github-below-it โ Open-source robot arm meets hand tracking [๐GitHub below] It is designed with aโฆ
- thinking-with-blender-meet-viga-a-multimodal-agent-that โ โจThinking with Blender~ Meet VIGA: a multimodal agent that autonomously codes 3Dโฆ
- you-could-direct-a-video-like-a-real-3d-world-researchers โ You could direct a video like a real 3D world. Researchers from Fudan Universiโฆ
- exciting-new-work-on-detailed-pixel-level-dense-3d-visual โ Exciting new work on detailed (pixel-level, dense) 3D visual understanding of viโฆ
- any-static-3d-assets-4d-dynamic-worlds-introducing-chord-a โ any-static-3d-assets-4d-dynamic-worlds-introducing-chord-a
- v-dpm-4d-video-reconstruction-with-dynamic-point-maps โ v-dpm-4d-video-reconstruction-with-dynamic-point-maps
- sucar-and-insafutdinov-et-al-v-dpm-4d-video-reconstruction โ sucar-and-insafutdinov-et-al-v-dpm-4d-video-reconstruction
- thx-akhaliq-for-sharing-control-the-camera-control-the โ thx-akhaliq-for-sharing-control-the-camera-control-the
- video-generation-but-4d-dynamic-scene-consistent-and-very โ video-generation-but-4d-dynamic-scene-consistent-and-very
- 100-agree-and-its-the-only-area-where-im-willing-to-bet โ 100-agree-and-its-the-only-area-where-im-willing-to-bet
- what-if-we-can-simulate-an-interactive-3d-world-from-a โ what-if-we-can-simulate-an-interactive-3d-world-from-a
- adagar-a-unified-framework-for-dynamic-3d-scene โ adagar-a-unified-framework-for-dynamic-3d-scene
- neoverse-enhancing-4d-world-model-with-in-the-wild โ neoverse-enhancing-4d-world-model-with-in-the-wild
- diffusion-knows-transparency-repurposes-video-diffusion-for โ diffusion-knows-transparency-repurposes-video-diffusion-for
- starting-the-new-year-without-human-labeling-multimodal โ starting-the-new-year-without-human-labeling-multimodal
- you-cant-3d-reconstruct-glass-from-images-wrong-thanks-for โ you-cant-3d-reconstruct-glass-from-images-wrong-thanks-for
- 3d-hand-tracking-on-smart-glasses-not-only-can-we-stream โ 3d-hand-tracking-on-smart-glasses-not-only-can-we-stream
- 15mb-gaussian-splat-generated-from-a-single-midjourney โ 15mb-gaussian-splat-generated-from-a-single-midjourney
- 3d-re-gen-3d-reconstruction-of-indoor-scenes-with-a โ 3d-re-gen-3d-reconstruction-of-indoor-scenes-with-a
- kv-tracker-real-time-pose-tracking-with-transformers โ kv-tracker-real-time-pose-tracking-with-transformers
- for-those-who-thought-about-building-ai-bots-to-trade-on โ for-those-who-thought-about-building-ai-bots-to-trade-on
- what-if-you-could-turn-a-single-360-photo-into-a-production โ what-if-you-could-turn-a-single-360-photo-into-a-production
- schrodingers-navigator-advances-zero-shot-object-navigation โ schrodingers-navigator-advances-zero-shot-object-navigation
- how-to-setup-a-multi-agent-system-bookmark-it-the-trading โ how-to-setup-a-multi-agent-system-bookmark-it-the-trading
- how-do-you-reconstruct-a-4d-world-from-video-when โ how-do-you-reconstruct-a-4d-world-from-video-when
- dvgt-driving-visual-geometry-transform-dvgt-a-universal โ dvgt-driving-visual-geometry-transform-dvgt-a-universal
- my-favorite-paper-this-year-video-models-are-zero-shot โ my-favorite-paper-this-year-video-models-are-zero-shot
- mvinverse-feed-forward-multi-view-inverse-rendering-in โ mvinverse-feed-forward-multi-view-inverse-rendering-in
- diffusion-masters-transparent-objects-in-videos-we โ diffusion-masters-transparent-objects-in-videos-we
- for-traders-who-dont-have-a-short-attention-span-i-wrote-an โ for-traders-who-dont-have-a-short-attention-span-i-wrote-an
- e-rayzer-self-supervised-3d-reconstruction-as-spatial โ e-rayzer-self-supervised-3d-reconstruction-as-spatial
- neural-network-library-in-c-from-scratch โ neural-network-library-in-c-from-scratch
- sirenpose-dynamic-scene-reconstruction-via-geometric โ sirenpose-dynamic-scene-reconstruction-via-geometric
- infcam-camera-controlled-video-generation-via-a-depth-free โ infcam-camera-controlled-video-generation-via-a-depth-free
- pix2nphm-learning-to-regress-nphm-reconstructions-from-a โ pix2nphm-learning-to-regress-nphm-reconstructions-from-a
- simulating-the-visual-world-with-artificial-intelligence-a โ simulating-the-visual-world-with-artificial-intelligence-a
- 3d-re-gen-3d-reconstruction-of-indoor-scenes-with-a-1 โ 3d-re-gen-3d-reconstruction-of-indoor-scenes-with-a-1
- we-introduce-๐๐๐ฑ๐ญ๐๐ซ๐จ๐ฎ๐ฌ-๐๐จ๐ซ๐ฅ๐-๐๐จ๐๐๐ฅ๐ฌ-๐๐๐-a-scene-action โ we-introduce-๐๐๐ฑ๐ญ๐๐ซ๐จ๐ฎ๐ฌ-๐๐จ๐ซ๐ฅ๐-๐๐จ๐๐๐ฅ๐ฌ-๐๐๐-a-scene-action
- cv-native-and-compact-structured-latents-for-3d-generation โ cv-native-and-compact-structured-latents-for-3d-generation
- framediffuser-gbuffer-conditioned-diffusion-for-neural โ framediffuser-gbuffer-conditioned-diffusion-for-neural
- hand-pose-estimation-from-3d-low-res-mono-ocular-video-is-ch โ hand-pose-estimation-from-3d-low-res-mono-ocular-video-is-ch
- pad3r-pose-aware-dynamic-3d-reconstruction-from-casual-video โ pad3r-pose-aware-dynamic-3d-reconstruction-from-casual-video
- introducing-4d-primitive-mรขchรฉ-4dpm-a-new-method-for-replaya โ introducing-4d-primitive-mรขchรฉ-4dpm-a-new-method-for-replaya
- dept3r-joint-dense-point-tracking-and-3d-reconstruction-of-d โ dept3r-joint-dense-point-tracking-and-3d-reconstruction-of-d
- karhade-et-al-any4d-unified-feed-forward-metric-4d-reconstru โ karhade-et-al-any4d-unified-feed-forward-metric-4d-reconstru
- any4d-unified-feed-forward-metric-4d-reconstruction โ any4d-unified-feed-forward-metric-4d-reconstruction
- dggt-feedforward-4d-reconstruction-of-dynamic-driving-scenes โ dggt-feedforward-4d-reconstruction-of-dynamic-driving-scenes
- thrilled-to-release-d4rt-dynamic-4d-reconstruction-and-track โ thrilled-to-release-d4rt-dynamic-4d-reconstruction-and-track
- mut3r-motion-aware-updating-transformer-for-dynamic-3d-recon โ mut3r-motion-aware-updating-transformer-for-dynamic-3d-recon
- can-agents-earn-money-run-a-business-or-even-self-organize-a โ can-agents-earn-money-run-a-business-or-even-self-organize-a
- gaussianart-3dv-2026-is-here-a-single-stage-unified-geometry โ gaussianart-3dv-2026-is-here-a-single-stage-unified-geometry
- dr-fei-fei-lis-latest-article-from-words-to-worlds-spatial-i โ dr-fei-fei-lis-latest-article-from-words-to-worlds-spatial-i
- 4d3r-motion-aware-neural-reconstruction-and-rendering-of-dyn โ 4d3r-motion-aware-neural-reconstruction-and-rendering-of-dyn
- ctrl-world-a-controllable-generative-world-model-for-robot-m โ ctrl-world-a-controllable-generative-world-model-for-robot-m
- 1955733229195157603 โ SIGGRAPH 25 - Echoes of the Coliseum - 3D Live Streaming Sports
- 1951328070591467691 โ Image-Tracked 4DGS on the Web
- 1950102172831797663 โ OnePoseViaGen - Panoptic 4D Scene Reconstruction from RGB
- preprint-of-today-zhuo-and-zheng-et-al-streaming-4d-visual-geometry-transformer โ preprint-of-today-zhuo-and-zheng-et-al-streaming-4d-visual-geometry-transformer
- iccv-2025-alert-project-title-spatialtrackerv2-3d-point-tracking-made-easy-few โ iccv-2025-alert-project-title-spatialtrackerv2-3d-point-tracking-made-easy-few
- we-release-spatialtrackerv2-the-first-feedforward-model-for-dynamic-3d โ we-release-spatialtrackerv2-the-first-feedforward-model-for-dynamic-3d
- beeble-just-rolled-out-switchlight-20-its-new-video-to-pbr-ai-model-the-tech โ beeble-just-rolled-out-switchlight-20-its-new-video-to-pbr-ai-model-the-tech
- bulletgen-improving-4d-reconstruction-with-bullet-time-generation-numair-khan โ bulletgen-improving-4d-reconstruction-with-bullet-time-generation-numair-khan
- cvpr-2025-highlight-paper-alert-paper-title-doppelgangers โ cvpr-2025-highlight-paper-alert-paper-title-doppelgangers
- diffusionsfm-predicting-structure-and-motion-via-ray-origin โ diffusionsfm-predicting-structure-and-motion-via-ray-origin
- mp-sfm-monocular-surface-priors-for-robust-structure-from โ mp-sfm-monocular-surface-priors-for-robust-structure-from
- vision-and-contact-dynamics-are-both-heavily-influenced-by โ vision-and-contact-dynamics-are-both-heavily-influenced-by
- ever-wish-youtube-had-3d-labels-introducingdynpose-100k-an โ ever-wish-youtube-had-3d-labels-introducingdynpose-100k-an
- excited-to-be-at-iclr2025-in-person-this-year-looking โ excited-to-be-at-iclr2025-in-person-this-year-looking
- anycam-learning-to-recover-camera-poses-and-intrinsics-from โ anycam-learning-to-recover-camera-poses-and-intrinsics-from
- back-on-track-bundle-adjustment-for-dynamic-scene โ back-on-track-bundle-adjustment-for-dynamic-scene
- alibaba-just-announced-uni3c-on-hugging-face-unifying โ alibaba-just-announced-uni3c-on-hugging-face-unifying
- introducing-st4rtrack-simultaneous-4d-reconstruction-and โ introducing-st4rtrack-simultaneous-4d-reconstruction-and
- st4rtrack-simultaneous-4d-reconstruction-and-tracking-in โ st4rtrack-simultaneous-4d-reconstruction-and-tracking-in
- vivid4d-improving-4d-reconstruction-from-monocular-video-by โ vivid4d-improving-4d-reconstruction-from-monocular-video-by
- motion-capture-anywhere-without-limits-using-the-new-s2-single-camera-motion โ motion-capture-anywhere-without-limits-using-the-new-s2-single-camera-motion
- new-video-up-llms-for-creatives-in-42-minutes โ new-video-up-llms-for-creatives-in-42-minutes
- excited-to-announce-that-our-paper-ctrl-d-controllable-dynamic-3d-scene-editing โ excited-to-announce-that-our-paper-ctrl-d-controllable-dynamic-3d-scene-editing
- whoa-this-is-temporal-gaussian-hierarchy-tgh-this-ai-can-real-time-render-long-v โ whoa-this-is-temporal-gaussian-hierarchy-tgh-this-ai-can-real-time-render-long-v
- tired-of-short-volumetric-videos-that-only-last-a-few-seconds-checkout-our-new-s โ tired-of-short-volumetric-videos-that-only-last-a-few-seconds-checkout-our-new-s
- introducing-simvs-our-new-method-that-simplifies-3d-capture-3d-reconstruction-as โ introducing-simvs-our-new-method-that-simplifies-3d-capture-3d-reconstruction-as
- paper-alert-paper-title-depthcrafter-generating-consistent-long-depth-sequences-1 โ paper-alert-paper-title-depthcrafter-generating-consistent-long-depth-sequences-1
- paper-alert-paper-title-depthcrafter-generating-consistent-long-depth-sequences โ paper-alert-paper-title-depthcrafter-generating-consistent-long-depth-sequences
- generating-fine-grained-human-motions-using-chatgpt-refined-descriptions-paper-p โ generating-fine-grained-human-motions-using-chatgpt-refined-descriptions-paper-p
- i-think-about-the-field-of-3d-human-pose-shape-and-motion-estimation-as-having-t โ i-think-about-the-field-of-3d-human-pose-shape-and-motion-estimation-as-having-t
- shared-a-comprehensive-two-part-breakdown-exploring-the-nuances-of-ray-marching โ shared-a-comprehensive-two-part-breakdown-exploring-the-nuances-of-ray-marching
- open-source-robot-arm-meets-hand-tracking โ Open-source robot arm meets hand tracking
- renderflow-single-step-neural-rendering-via-flow-matching โ RenderFlow: Single-Step Neural Rendering via Flow Matching
- first-fully-open-action-reasoning-model-arm-can-think-in-3d-turn-your-instructio โ First fully open Action Reasoning Model (ARM); can โthinkโ in 3D & turn your instructions into real-world actions:
- introducing-vla-scratch-a-modular-performant-and-efficient-stack-for-vlas-httpst โ Introducing vla-scratch: a modular, performant and efficient stack for VLAs. https://t.co/OJQTui7ls9
- xie-et-al-lavr-scene-latent-conditioned-generative-video-trajectory-re-rendering โ Xie et al., โLaVR: Scene Latent Conditioned Generative Video Trajectory Re-Rendering using Large 4D Reconstruction Model
- thinking-with-blender โ โจThinking with Blender~
- animated-3d-mesh-generation-with-temporal-3d-diffusion-httpstcowi22ijg3wr โ Animated 3D Mesh Generation with Temporal 3D Diffusion https://t.co/WI22IJg3WR
- the-next-evolution-vla-models โ The next evolution: VLA+ models
- do-we-really-need-an-external-world-model โ Do we REALLY need an external world model? ๐ค
- transforms-a-simple-3d-scene-into-a-realistic-render-and-is-smart-enough-to-add- โ transforms a simple 3D scene into a realistic render and is smart enough to add reflections on the ground on its own
- what-does-a-robot-actually-see-when-it-loads-a-truck โ What does a robot actually see when it loads a truck?
generation (83)
- so-proud-of-our-ucla-vail-students-we-have-4-papers-accepted โ so-proud-of-our-ucla-vail-students-we-have-4-papers-accepted
- why-does-llm-generated-code-still-fail-to-compile-or-run โ Why does LLM-generated code still fail to compile or run correctly even with advโฆ
- zhao-and-wei-et-al-spatia-video-generation-with-updatable โ zhao-and-wei-et-al-spatia-video-generation-with-updatable
- no-3d-representations-are-a-terrible-way-of-maintaining โ no-3d-representations-are-a-terrible-way-of-maintaining
- wu-et-al-from-rays-to-projections-better-inputs-for-feed โ wu-et-al-from-rays-to-projections-better-inputs-for-feed
- chain-of-view-makes-vision-language-models-move-through-a โ chain-of-view-makes-vision-language-models-move-through-a
- doppelgangers-disambiguation-is-a-super-interesting โ doppelgangers-disambiguation-is-a-super-interesting
- built-a-custom-video-gen-pipeline-for-drones-for-making-a โ built-a-custom-video-gen-pipeline-for-drones-for-making-a
- moe3d-a-mixture-of-experts-module-for-3d-reconstruction โ moe3d-a-mixture-of-experts-module-for-3d-reconstruction
- from-rays-to-projections-better-inputs-for-feed-forward โ from-rays-to-projections-better-inputs-for-feed-forward
- wang-et-al-moe3d-a-mixture-of-experts-module-for-3d โ wang-et-al-moe3d-a-mixture-of-experts-module-for-3d
- ive-built-a-custom-camera-control-gradio-component-for โ ive-built-a-custom-camera-control-gradio-component-for
- gen3r-3d-scene-generation-meets-feed-forward-reconstruction โ gen3r-3d-scene-generation-meets-feed-forward-reconstruction
- infinidepth-neural-implicit-fields-for-monocular-depth โ infinidepth-neural-implicit-fields-for-monocular-depth
- infinitevggt-visual-geometry-grounded-transformer-for โ infinitevggt-visual-geometry-grounded-transformer-for
- kv-tracker-real-time-pose-tracking-with-transformers-tldr โ kv-tracker-real-time-pose-tracking-with-transformers-tldr
- you-could-turn-any-2d-video-into-high-quality-3d-in-a โ you-could-turn-any-2d-video-into-high-quality-3d-in-a
- gamo-geometry-aware-multi-view-diffusion-outpainting-sparse โ gamo-geometry-aware-multi-view-diffusion-outpainting-sparse
- dream2flow-bridging-video-generation-and-open-world โ dream2flow-bridging-video-generation-and-open-world
- robustvggt-emergent-outlier-view-rejection-in-visual โ robustvggt-emergent-outlier-view-rejection-in-visual
- gamo-geometry-aware-multi-view-diffusion-outpainting-for โ gamo-geometry-aware-multi-view-diffusion-outpainting-for
- egox-egocentric-video-generation-from-a-single-exocentric โ egox-egocentric-video-generation-from-a-single-exocentric
- we-just-released-aina-a-framework-for-learning-robot โ we-just-released-aina-a-framework-for-learning-robot
- spatia-video-generation-with-updatable-spatial-memory โ spatia-video-generation-with-updatable-spatial-memory
- its-done-i-updated-the-rerundotio-demo-to-work-with โ its-done-i-updated-the-rerundotio-demo-to-work-with
- xiao-et-al-video4spatial-towards-visuospatial-intelligence-w โ xiao-et-al-video4spatial-towards-visuospatial-intelligence-w
- cool-3d-objects-could-be-turned-into-editable-code-meshcoder โ cool-3d-objects-could-be-turned-into-editable-code-meshcoder
- we-release-openreal2sim-an-open-source-toolbox-for-real-to-s โ we-release-openreal2sim-an-open-source-toolbox-for-real-to-s
- unilip-a-unified-framework-extending-clip-beyond-understandi โ unilip-a-unified-framework-extending-clip-beyond-understandi
- working-with-htc-viverse-start-with-r3f-theworldlabs โ working-with-htc-viverse-start-with-r3f-theworldlabs
- our-new-benchmark-iphone-nvs-super-interesting-when-the โ our-new-benchmark-iphone-nvs-super-interesting-when-the
- just-one-massive-gaussian-splat-train-all-generated-from โ just-one-massive-gaussian-splat-train-all-generated-from
- thank-you-for-sharing-our-work-marigold-is-really-cool โ thank-you-for-sharing-our-work-marigold-is-really-cool
- and-just-when-i-thought-having-to-repeatedly-say-vggt-was โ and-just-when-i-thought-having-to-repeatedly-say-vggt-was
- rohbau3d-a-shell-construction-site-3d-point-cloud-dataset โ rohbau3d-a-shell-construction-site-3d-point-cloud-dataset
- say-goodbye-to-monolithic-ai-meshes-were-rolling-out-generate-in-parts-for-3d โ say-goodbye-to-monolithic-ai-meshes-were-rolling-out-generate-in-parts-for-3d
- test3r-learning-to-reconstruct-3d-at-test-time-yuan_nop-qiuhong_shen-shizunwang โ test3r-learning-to-reconstruct-3d-at-test-time-yuan_nop-qiuhong_shen-shizunwang
- introducing-articulate-anymesh-now-open-sourced-an โ introducing-articulate-anymesh-now-open-sourced-an
- new-survey-on-3d-scene-generation-300-papers-reviewedfrom โ new-survey-on-3d-scene-generation-300-papers-reviewedfrom
- love-these-old-meets-new-vfx-workflows-1-extract-a-still-of โ love-these-old-meets-new-vfx-workflows-1-extract-a-still-of
- 16-our-cvpr2025-paper-diffusionsfm-extends-our-raydiffusion โ 16-our-cvpr2025-paper-diffusionsfm-extends-our-raydiffusion
- hello-singapore-researchers-new-repo-captures-everything โ hello-singapore-researchers-new-repo-captures-everything
- cvpr-2025-oral-difix3d-improving-3d-reconstructions-with โ cvpr-2025-oral-difix3d-improving-3d-reconstructions-with
- we-are-very-excited-to-announce-our-work-on-the-fly โ we-are-very-excited-to-announce-our-work-on-the-fly
- make-sure-to-check-out-hanwens-hanwenjiang1-latest-work-we โ make-sure-to-check-out-hanwens-hanwenjiang1-latest-work-we
- lari-layered-ray-intersections-for-single-view-3d-geometric โ lari-layered-ray-intersections-for-single-view-3d-geometric
- appleml-matrix3d-cvpr-2025-highlight-matrix3d-large โ appleml-matrix3d-cvpr-2025-highlight-matrix3d-large
- supervised-learning-has-held-3d-vision-back-for-too-long โ supervised-learning-has-held-3d-vision-back-for-too-long
- details-of-the-cvpr2025-award-candidate-papers-are-out-14 โ details-of-the-cvpr2025-award-candidate-papers-are-out-14
- implemented-two-pass-gpu-occlusion-culling-using-a โ implemented-two-pass-gpu-occlusion-culling-using-a
- my-depth-peeling-based-version-of-htgs-ray-casting-exact โ my-depth-peeling-based-version-of-htgs-ray-casting-exact
- tapip3d-tracking-any-point-in-persistent-3d-geometry-bowei โ tapip3d-tracking-any-point-in-persistent-3d-geometry-bowei
- 1-despite-having-access-to-rich-3d-inputs-embodied-agents โ 1-despite-having-access-to-rich-3d-inputs-embodied-agents
- mono3r-exploiting-monocular-cues-for-geometric-3d โ mono3r-exploiting-monocular-cues-for-geometric-3d
- time-for-optimizations-i-got-it-up-from-30-to-45-for-this โ time-for-optimizations-i-got-it-up-from-30-to-45-for-this
- synthesizing-worlds-with-video-diffusion-models-is-often โ synthesizing-worlds-with-video-diffusion-models-is-often
- weighted-blended-order-independent-transparency-now-working โ weighted-blended-order-independent-transparency-now-working
- testing-out-the-latest-nvidiaaidev-update-of-3dgrut-using โ testing-out-the-latest-nvidiaaidev-update-of-3dgrut-using
- after-i-shared-my-prototype-with-an-ar-camera-portal-a-few โ after-i-shared-my-prototype-with-an-ar-camera-portal-a-few
- so-cool-to-see-cot-for-images-from-openais-new-release โ so-cool-to-see-cot-for-images-from-openais-new-release
- vggt-pytorch-inference-wip-a-wrapper-around-the-vggt-model โ vggt-pytorch-inference-wip-a-wrapper-around-the-vggt-model
- if-youre-wondering-which-multimodal-llms-you-should-be โ if-youre-wondering-which-multimodal-llms-you-should-be
- smart-grid-system-and-high-quality-assets-in-icity-13 โ smart-grid-system-and-high-quality-assets-in-icity-13
- looking-for-a-multi-view-depth-method-that-just-works-were โ looking-for-a-multi-view-depth-method-that-just-works-were
- you-can-make-pbr-materials-with-chatgpt โ you-can-make-pbr-materials-with-chatgpt
- lets-see-how-much-it-would-cost-you-to-paint-like-this โ lets-see-how-much-it-would-cost-you-to-paint-like-this
- excited-to-announce-the-1st-workshop-on-3d-llmvla-at โ excited-to-announce-the-1st-workshop-on-3d-llmvla-at
- we-have-released-the-source-code-of-3dgrt-and-3dgut-in-a-common-3dgrut-repo โ we-have-released-the-source-code-of-3dgrt-and-3dgut-in-a-common-3dgrut-repo
- introducing-vggt-cvpr25-a-feedforward-transformer-that-directly-infers-all-key โ introducing-vggt-cvpr25-a-feedforward-transformer-that-directly-infers-all-key
- 3dtopia-xl-for-pbr-asset-generation-is-accepted-to-cvpr2025 โ 3dtopia-xl-for-pbr-asset-generation-is-accepted-to-cvpr2025
- cityanchor โ cityanchor
- this-is-wild โ this-is-wild
- microsofts-open-source-tool-for-generating-3d-assets-from-images-or-text โ microsofts-open-source-tool-for-generating-3d-assets-from-images-or-text
- esam โ esam
- cursor-spawning-particles-made-with-threejs-tsl โ cursor-spawning-particles-made-with-threejs-tsl
- the-code-for-phyrecon-both-reconstruction-and-our-physical-simulator-has-dropped โ the-code-for-phyrecon-both-reconstruction-and-our-physical-simulator-has-dropped
- nvidia-presents-llama-mesh-unifying-3d-mesh-generation-with-language-models โ nvidia-presents-llama-mesh-unifying-3d-mesh-generation-with-language-models
- introducing-scenecraft-layout-guided-3d-scene-generation-project-code-paper-with โ introducing-scenecraft-layout-guided-3d-scene-generation-project-code-paper-with
- how-do-we-represent-knowledge-for-the-next-generation-of-in-home-robots-we-want-1 โ how-do-we-represent-knowledge-for-the-next-generation-of-in-home-robots-we-want-1
- threejs-skills-for-claude-code-to-create-3d-web-design-elements โ ๐ง Threejs Skills for Claude Code to create 3D Web Design Elements
- so-proud-of-our-ucla-vail-students-we-have-4-papers-accepted-at-iclr-2026-iclr_c โ So proud of our UCLA VAIL students โค๏ธWe have 4 papers accepted at ICLR 2026 (@iclr_conf), covering topics including 3D r
- why-does-llm-generated-code-still-fail-to-compile-or-run-correctly-even-with-adv โ Why does LLM-generated code still fail to compile or run correctly even with advanced models?
- what-if-we-could-model-vision-like-a-wave-moving-through-space โ What if we could model vision like a wave moving through space?
NeRF (65)
- 360anything-geometry-free-lifting-of-images-and-videos-to โ 360Anything: Geometry-Free Lifting of Images and Videos to 360ยฐ Contributions: โฆ
- watch-the-awesome-4dgs-plugin-running-in-lichtfeld-studio โ watch-the-awesome-4dgs-plugin-running-in-lichtfeld-studio
- gaussianfluent-explicit-gaussian-simulation-for-dynamic โ gaussianfluent-explicit-gaussian-simulation-for-dynamic
- efficient-camera-controlled-video-generation-of-static โ efficient-camera-controlled-video-generation-of-static
- fast-2dgs-efficient-image-representation-with-deep-gaussian โ fast-2dgs-efficient-image-representation-with-deep-gaussian
- neural-mesh-gaussians-for-robust-monocular-reconstruction โ neural-mesh-gaussians-for-robust-monocular-reconstruction
- radiance-meshes-for-volumetric-reconstruction-tldr-first-met โ radiance-meshes-for-volumetric-reconstruction-tldr-first-met
- egg-fusion-efficient-3d-reconstruction-with-geometry-aware-g โ egg-fusion-efficient-3d-reconstruction-with-geometry-aware-g
- code-dropped โ code-dropped
- code-dropped-link-below-in-comment โ code-dropped-link-below-in-comment
- siggraph-asia-25-editable-physically-based-reflections-in โ siggraph-asia-25-editable-physically-based-reflections-in
- cvpr-2025-sparse-voxels-rasterization-real-time-high-fidelity-radiance-field โ cvpr-2025-sparse-voxels-rasterization-real-time-high-fidelity-radiance-field
- vipe-video-pose-engine-for-3d-geometric-perception โ vipe-video-pose-engine-for-3d-geometric-perception
- 4dgs-slam โ 4dgs-slam
- radiance-fields-in-xr-a-survey-on-how-radiance-fields-are-envisioned-and-addres โ radiance-fields-in-xr-a-survey-on-how-radiance-fields-are-envisioned-and-addres
- dreamdance-animating-character-art-via-inpainting-stable-gaussian-worlds-contrib โ dreamdance-animating-character-art-via-inpainting-stable-gaussian-worlds-contrib
- advances-in-radiance-field-for-dynamic-scene-from-neural โ advances-in-radiance-field-for-dynamic-scene-from-neural
- siggraph-25-monocular-online-reconstruction-with-enhanced โ siggraph-25-monocular-online-reconstruction-with-enhanced
- time-of-the-flight-of-the-gaussians-optimizing-depth โ time-of-the-flight-of-the-gaussians-optimizing-depth
- quicksplat-fast-3d-surface-reconstruction-via-learned โ quicksplat-fast-3d-surface-reconstruction-via-learned
- had-some-time-to-read-this-paper-slowly-so-heres-my โ had-some-time-to-read-this-paper-slowly-so-heres-my
- mesh-learner-texturing-mesh-with-spherical-harmonics-1-a โ mesh-learner-texturing-mesh-with-spherical-harmonics-1-a
- joint-optimization-of-neural-radiance-fields-and-continuous โ joint-optimization-of-neural-radiance-fields-and-continuous
- rgs-dr-reflective-gaussian-surfels-with-deferred-rendering โ rgs-dr-reflective-gaussian-surfels-with-deferred-rendering
- lookcloser-frequency-aware-radiance-field-for-tiny-detail โ lookcloser-frequency-aware-radiance-field-for-tiny-detail
- mcblock-boosting-neural-radiance-field-training-speed-by โ mcblock-boosting-neural-radiance-field-training-speed-by
- cvpr-2025-paper-alert-paper-title-lookcloser-frequency โ cvpr-2025-paper-alert-paper-title-lookcloser-frequency
- matrix3d-large-photogrammetry-model-all-in-one-with-code โ matrix3d-large-photogrammetry-model-all-in-one-with-code
- evolving-high-quality-rendering-and-reconstruction-in-a-unified-framework-with โ evolving-high-quality-rendering-and-reconstruction-in-a-unified-framework-with
- wow โ wow
- latent-radiance-fields-with-3d-aware-2d-representations-zhou-et-al-iclr2025 โ latent-radiance-fields-with-3d-aware-2d-representations-zhou-et-al-iclr2025
- a-radiance-field-loss-for-fast-and-simple-emissive-surface โ a-radiance-field-loss-for-fast-and-simple-emissive-surface
- gausim-registering-elastic-objects-into-digital-world-by-gaussian-simulator-cont โ gausim-registering-elastic-objects-into-digital-world-by-gaussian-simulator-cont
- stereo4d-learning-how-things-move-in-3d-from-internet-stereo-videos-contribution โ stereo4d-learning-how-things-move-in-3d-from-internet-stereo-videos-contribution
- sharednerf-leveraging-photorealistic-and-view-dependent-rendering-for-real-time โ sharednerf-leveraging-photorealistic-and-view-dependent-rendering-for-real-time
- what-a-transition-video-from-spann3r-to-monst3r-if-youre-curious-about-the-futur โ what-a-transition-video-from-spann3r-to-monst3r-if-youre-curious-about-the-futur
- feed-forward-radiance-field-reconstruction-of-large-ish-environments-in-seconds โ feed-forward-radiance-field-reconstruction-of-large-ish-environments-in-seconds
- feed-forward-radiance-field-reconstruction-of-large-ish-environments-in-seconds-1 โ feed-forward-radiance-field-reconstruction-of-large-ish-environments-in-seconds-1
- monst3r-a-simple-approach-for-estimating-geometry-in-the-presence-of-motion โ monst3r-a-simple-approach-for-estimating-geometry-in-the-presence-of-motion
- monst3r-a-simple-approach-for-estimating-geometry-in-the-presence-of-motion-tldr โ monst3r-a-simple-approach-for-estimating-geometry-in-the-presence-of-motion-tldr
- in-case-you-havent-tried-it-yet-and-arent-familiar-with-splatviz-hopefully-flori โ in-case-you-havent-tried-it-yet-and-arent-familiar-with-splatviz-hopefully-flori
- tune-in-this-thursday-3pm-est12pm-pst-it-will-be-available-following-the โ tune-in-this-thursday-3pm-est12pm-pst-it-will-be-available-following-the
- object-gaussian-for-monocular-6d-pose-estimation-from-sparse-views-paper โ object-gaussian-for-monocular-6d-pose-estimation-from-sparse-views-paper
- object-gaussian-for-monocular-6d-pose-estimation-from-sparse-views-paper-1 โ object-gaussian-for-monocular-6d-pose-estimation-from-sparse-views-paper-1
- omnire-omni-urban-scene-reconstruction-about-the-project-we-build-a-dynamic โ omnire-omni-urban-scene-reconstruction-about-the-project-we-build-a-dynamic
- omnire-omni-urban-scene-reconstruction-about-the-project-we-build-a-dynamic-gaus โ omnire-omni-urban-scene-reconstruction-about-the-project-we-build-a-dynamic-gaus
- vf-nerf-learning-neural-vector-fields-for-indoor-scene-reconstruction-albert โ vf-nerf-learning-neural-vector-fields-for-indoor-scene-reconstruction-albert
- 1-๐๐ฎ๐๐๐๐ถ๐ฎ๐ป-๐ฆ๐ฝ๐น๐ฎ๐๐๐ถ๐ป๐ด-๐ผ๐ป-๐๐ต๐ฒ-๐ฉ๐ถ๐๐ถ๐ผ๐ป-๐ฃ๐ฟ๐ผ-is-getting-a-big-update-with-the-release-1 โ 1-๐๐ฎ๐๐๐๐ถ๐ฎ๐ป-๐ฆ๐ฝ๐น๐ฎ๐๐๐ถ๐ป๐ด-๐ผ๐ป-๐๐ต๐ฒ-๐ฉ๐ถ๐๐ถ๐ผ๐ป-๐ฃ๐ฟ๐ผ-is-getting-a-big-update-with-the-release-1
- vf-nerf-learning-neural-vector-fields-for-indoor-scene-reconstruction-albert-gas โ vf-nerf-learning-neural-vector-fields-for-indoor-scene-reconstruction-albert-gas
- 1-๐๐ฎ๐๐๐๐ถ๐ฎ๐ป-๐ฆ๐ฝ๐น๐ฎ๐๐๐ถ๐ป๐ด-๐ผ๐ป-๐๐ต๐ฒ-๐ฉ๐ถ๐๐ถ๐ผ๐ป-๐ฃ๐ฟ๐ผ-is-getting-a-big-update-with-the-release โ 1-๐๐ฎ๐๐๐๐ถ๐ฎ๐ป-๐ฆ๐ฝ๐น๐ฎ๐๐๐ถ๐ป๐ด-๐ผ๐ป-๐๐ต๐ฒ-๐ฉ๐ถ๐๐ถ๐ผ๐ป-๐ฃ๐ฟ๐ผ-is-getting-a-big-update-with-the-release
- eccv-2024-paper-alert-paper-title-slotlifter-slot-guided-feature-lifting-for โ eccv-2024-paper-alert-paper-title-slotlifter-slot-guided-feature-lifting-for
- eccv-2024-paper-alert-paper-title-slotlifter-slot-guided-feature-lifting-for-lea โ eccv-2024-paper-alert-paper-title-slotlifter-slot-guided-feature-lifting-for-lea
- evaluating-geometric-accuracy-of-nerf-reconstructions-compared-to-slam-method-ad โ evaluating-geometric-accuracy-of-nerf-reconstructions-compared-to-slam-method-ad
- tree-d-fusion-simulation-ready-tree-dataset-from-single-images-with-diffusion-pr โ tree-d-fusion-simulation-ready-tree-dataset-from-single-images-with-diffusion-pr
- tree-d-fusion-simulation-ready-tree-dataset-from-single-images-with-diffusion โ tree-d-fusion-simulation-ready-tree-dataset-from-single-images-with-diffusion
- attending-come-check-out-our-2-fresh-and-exciting-posters-12 โ attending-come-check-out-our-2-fresh-and-exciting-posters-12
- wanna-get-a-nerf-out-just-from-a-casually-captured-sequence โ wanna-get-a-nerf-out-just-from-a-casually-captured-sequence
- ill-be-at-in-vienna-next-week-presenting-opennerf-open-set-3 โ ill-be-at-in-vienna-next-week-presenting-opennerf-open-set-3
- slam-for-indoor-mapping-of-wide-area-construction-environmen โ slam-for-indoor-mapping-of-wide-area-construction-environmen
- gaga-group-any-gaussians-via-3d-aware-memory-bank-paper-link-project-youtube-met โ gaga-group-any-gaussians-via-3d-aware-memory-bank-paper-link-project-youtube-met
- dream2real-is-accepted-at-this-lets-robots-rearrange-objects โ dream2real-is-accepted-at-this-lets-robots-rearrange-objects
- handnerf-official-pytorch-implementation-of-handnerf-learnin โ handnerf-official-pytorch-implementation-of-handnerf-learnin
- the-most-important-factor-that-determines-the-quality-of-a-reconstruction-is-not โ the-most-important-factor-that-determines-the-quality-of-a-reconstruction-is-not
- improving-nerf-quality-by-progressive-camera-placement-for-unrestricted-navigati โ improving-nerf-quality-by-progressive-camera-placement-for-unrestricted-navigati
- the-deformable-nerf-zoo-gets-a-boost-with-a-fresh-time-consistent-method-๐๐๐๐๐๐๐ โ the-deformable-nerf-zoo-gets-a-boost-with-a-fresh-time-consistent-method-๐๐๐๐๐๐๐
rendering (61)
- our-model-predicts-metric-scale-pixel-aligned-and-dense-dept โ our-model-predicts-metric-scale-pixel-aligned-and-dense-dept
- introducing-nexels-neurally-textured-surfels-for-real-time-n โ introducing-nexels-neurally-textured-surfels-for-real-time-n
- a-new-milestone-for-real-time-accurate-3d-spatial-computing โ a-new-milestone-for-real-time-accurate-3d-spatial-computing
- can-video-generative-models-exhibit-visuospatial-intelligenc โ can-video-generative-models-exhibit-visuospatial-intelligenc
- trackingworld-world-centric-monocular-3d-tracking-of-almost โ trackingworld-world-centric-monocular-3d-tracking-of-almost
- this-seems-really-cool-using-gaussians-for-seamless-tiling-o โ this-seems-really-cool-using-gaussians-for-seamless-tiling-o
- neurips2025-welcome-to-check-out-our-work-neuripsconf-3d-gen โ neurips2025-welcome-to-check-out-our-work-neuripsconf-3d-gen
- how-far-can-video-generative-models-go-in-visuospatial-intel โ how-far-can-video-generative-models-go-in-visuospatial-intel
- i-built-this-poc-using-a-single-2d-broadcast-video-applied-p โ i-built-this-poc-using-a-single-2d-broadcast-video-applied-p
- real-time-3d-map-of-tokyos-public-transport โ real-time-3d-map-of-tokyos-public-transport
- beautiful-work-depth-anything-3-by-and-the-team-btw-i-though โ beautiful-work-depth-anything-3-by-and-the-team-btw-i-though
- i-3d-scanned-a-couple-of-your-2-line-stations-with-different โ i-3d-scanned-a-couple-of-your-2-line-stations-with-different
- just-tried-marble-released-by-with-this-image-during-lunch-i โ just-tried-marble-released-by-with-this-image-during-lunch-i
- everyone-is-going-nuts-for-this-cursor-following-eyeball-eff โ everyone-is-going-nuts-for-this-cursor-following-eyeball-eff
- mllms-are-great-at-understanding-videos-but-struggle-with-sp โ mllms-are-great-at-understanding-videos-but-struggle-with-sp
- if-you-are-interested-in-diffusion-models-and-wish-to-unders โ if-you-are-interested-in-diffusion-models-and-wish-to-unders
- i-still-cant-get-over-how-well-ai-texturing โ i-still-cant-get-over-how-well-ai-texturing
- happy-with-results-for-real-time-but-still-work-to-do-for-correctness-and-stabi โ happy-with-results-for-real-time-but-still-work-to-do-for-correctness-and-stabi
- did-a-4k-texture-upload-test-using-amp-on-apple-silicon-m4-max-safari-is-3070 โ did-a-4k-texture-upload-test-using-amp-on-apple-silicon-m4-max-safari-is-3070
- recent-update-ofawesome-dust3r---a-new-trend-of-3d-geometric-reasoning-lari โ recent-update-ofawesome-dust3r---a-new-trend-of-3d-geometric-reasoning-lari
- thought-id-share-this-webgl-viewer-that-uses-a-combination-of-ray-tracing-and โ thought-id-share-this-webgl-viewer-that-uses-a-combination-of-ray-tracing-and
- finally-i-found-a-way-to-estimate-the-depth-from-the-stereo-camera-feed-i โ finally-i-found-a-way-to-estimate-the-depth-from-the-stereo-camera-feed-i
- 18-is-scene-understanding-solved-we-can-label-pixels-and-det โ 18-is-scene-understanding-solved-we-can-label-pixels-and-det
- the-future-of-sports-broadcasting-is-volumetric-combine-this-3d-tech-with-advanc โ the-future-of-sports-broadcasting-is-volumetric-combine-this-3d-tech-with-advanc
- introducing-stablerecon-the-fast-food-of-photogrammetry-3d-turn-your-videos-into โ introducing-stablerecon-the-fast-food-of-photogrammetry-3d-turn-your-videos-into
- ml-depth-pro-depth-pro-sharp-monocular-metric-depth-in-less-than-a-second โ ml-depth-pro-depth-pro-sharp-monocular-metric-depth-in-less-than-a-second
- ml-depth-pro-depth-pro-sharp-monocular-metric-depth-in-less-than-a-second-1 โ ml-depth-pro-depth-pro-sharp-monocular-metric-depth-in-less-than-a-second-1
- interested-in-3d-object-detection-and-egocentric-vision-we-open-sourced-a-small-1 โ interested-in-3d-object-detection-and-egocentric-vision-we-open-sourced-a-small-1
- im-thrilled-that-my-first-authored-paper-partstad-2d-to-3d-part-segmentation-tas โ im-thrilled-that-my-first-authored-paper-partstad-2d-to-3d-part-segmentation-tas
- gt-whyd-you-get-into-3d-research-gt-honestly-i-just-love-the-architecture-diagra โ gt-whyd-you-get-into-3d-research-gt-honestly-i-just-love-the-architecture-diagra
- the-compositor-in-blender-is-really-fast-now-that-it-can-use-the-gpu-ive-made-th โ the-compositor-in-blender-is-really-fast-now-that-it-can-use-the-gpu-ive-made-th
- i-now-joined-the-group-of-people-making-videos-of-random-objects-wherever-i-am-t โ i-now-joined-the-group-of-people-making-videos-of-random-objects-wherever-i-am-t
- i-now-joined-the-group-of-people-making-videos-of-random-objects-wherever-i-am โ i-now-joined-the-group-of-people-making-videos-of-random-objects-wherever-i-am
- excited-to-share-our-depthcrafter-a-super-consistent-video-depth-model-for-long โ excited-to-share-our-depthcrafter-a-super-consistent-video-depth-model-for-long
- improving-2d-feature-representations-by-3d-aware-fine-tuning-proj-abs-1 โ improving-2d-feature-representations-by-3d-aware-fine-tuning-proj-abs-1
- learned-priors-are-useful-in-improving-the-discrete-noisy-3d-predictions-from-du โ learned-priors-are-useful-in-improving-the-discrete-noisy-3d-predictions-from-du
- each-week-gets-better-and-better-thanks-to-the-batteries-included-framework-for โ each-week-gets-better-and-better-thanks-to-the-batteries-included-framework-for
- check-out-our-low-cost-3d-printable-exoskeleton-system-that-can-teleoperate-many โ check-out-our-low-cost-3d-printable-exoskeleton-system-that-can-teleoperate-many
- all-code-data-and-models-are-now-released-for-simxr-1 โ all-code-data-and-models-are-now-released-for-simxr-1
- need-efficient-distance-queries-for-2d3d-meshes-check-out-fcpw-a-user-friendly-l โ need-efficient-distance-queries-for-2d3d-meshes-check-out-fcpw-a-user-friendly-l
- omnistep-a-scriptable-first-person-controller-for-blender-documentation-is-finis โ omnistep-a-scriptable-first-person-controller-for-blender-documentation-is-finis
- simplify-is-being-designed-for-improving-the-viewport-performance-experience-in-1 โ simplify-is-being-designed-for-improving-the-viewport-performance-experience-in-1
- introducing-basemesh-on-my-site-heres-how-im-organizing-everything-straight โ introducing-basemesh-on-my-site-heres-how-im-organizing-everything-straight
- introducing-basemesh-on-my-site-heres-how-im-organizing-everything-straight-mode โ introducing-basemesh-on-my-site-heres-how-im-organizing-everything-straight-mode
- raygauss-can-create-realistic-new-views-of-3d-scenes-using-gaussian-based-ray-ca โ raygauss-can-create-realistic-new-views-of-3d-scenes-using-gaussian-based-ray-ca
- unveiling-betterdepth-a-plug-and-play-diffusion-based-refiner-for-zero-shot โ unveiling-betterdepth-a-plug-and-play-diffusion-based-refiner-for-zero-shot
- unveiling-betterdepth-a-plug-and-play-diffusion-based-refiner-for-zero-shot-mono โ unveiling-betterdepth-a-plug-and-play-diffusion-based-refiner-for-zero-shot-mono
- want-to-see-what-your-next-flat-house-or-film-set-could-look-like-in-3d-housecra โ want-to-see-what-your-next-flat-house-or-film-set-could-look-like-in-3d-housecra
- are-you-frustrated-of-intermittently-bad-depth-maps-ruining โ are-you-frustrated-of-intermittently-bad-depth-maps-ruining
- depth-anything-v2-on-apple-neural-engine-real-time-100-local โ depth-anything-v2-on-apple-neural-engine-real-time-100-local
- depthanythingv2-small-f16-perf-on-iphone-12-an-old-ass-phone โ depthanythingv2-small-f16-perf-on-iphone-12-an-old-ass-phone
- still-chowin-away-at-far-interactors-in-stereokit-and-while โ still-chowin-away-at-far-interactors-in-stereokit-and-while
- a-setup-to-add-points-to-a-curve-but-only-in-a-selected-area โ a-setup-to-add-points-to-a-curve-but-only-in-a-selected-area
- needed-a-non-destructive-way-of-adding-these-low-poly-detail โ needed-a-non-destructive-way-of-adding-these-low-poly-detail
- quicktip-using-arccos-function-on-dot-product-between-two-normalized-vectors-pro โ quicktip-using-arccos-function-on-dot-product-between-two-normalized-vectors-pro
- b3d-tip-this-character-is-already-rigged-but-the-shirt-is-not-as-it-has-been-mod โ b3d-tip-this-character-is-already-rigged-but-the-shirt-is-not-as-it-has-been-mod
- ใฏใญในใใผในใฎใใชใฅใผใ ๆบใ็ฉ็ๆๅใ็ฐกๅใซใปใใใขใใๅฏ่ฝใชblenderใขใใชใณ-jiggle-maker-v11-่ฒใ ๆบใใใใๆนใฏ่ฆใใงใใฏใงใใญ-b3 โ ใฏใญในใใผในใฎใใชใฅใผใ ๆบใ็ฉ็ๆๅใ็ฐกๅใซใปใใใขใใๅฏ่ฝใชblenderใขใใชใณ-jiggle-maker-v11-่ฒใ ๆบใใใใๆนใฏ่ฆใใงใใฏใงใใญ-b3
- geometrynodes-hazmat-tent-03-tried-combining-s-folding-mesh-nodes-with-some-clot โ geometrynodes-hazmat-tent-03-tried-combining-s-folding-mesh-nodes-with-some-clot
- this-is-how-i-texture-wooden-game-assets-im-trying-to-make-the-vid-not-too-long โ this-is-how-i-texture-wooden-game-assets-im-trying-to-make-the-vid-not-too-long
- layer-mask-effect-breakdown-download-it-for-free-on-gumroad-find-it-below-in-the โ layer-mask-effect-breakdown-download-it-for-free-on-gumroad-find-it-below-in-the
- lingbot-depth-masked-depth-modeling-for-spatial-perception โ LingBot-Depth: Masked Depth Modeling for Spatial Perception
reconstruction (61)
- diffusion-knows-transparency-repurposing-video-diffusion โ diffusion-knows-transparency-repurposing-video-diffusion
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- how-can-we-run-reconstruction-models-like-ฯยณ-and-depth-anyth โ how-can-we-run-reconstruction-models-like-ฯยณ-and-depth-anyth
- using-powerful-multi-view-3d-vision-transformer-models-like โ using-powerful-multi-view-3d-vision-transformer-models-like
- omnivggt-omni-modality-driven-visual-geometry-grounded-trans โ omnivggt-omni-modality-driven-visual-geometry-grounded-trans
- 1n-will-this-be-the-bertgpt-moment-for-3d-vision โ 1n-will-this-be-the-bertgpt-moment-for-3d-vision
- e-rayzer-self-supervised-3d-reconstruction-as-spatial-visual โ e-rayzer-self-supervised-3d-reconstruction-as-spatial-visual
- wang-and-agapito-amb3r-accurate-feed-forward-metric-scale-3d โ wang-and-agapito-amb3r-accurate-feed-forward-metric-scale-3d
- worldgen-from-text-to-traversable-and-interactive-3d-worlds- โ worldgen-from-text-to-traversable-and-interactive-3d-worlds-
- g-cut3r-guided-3d-reconstruction-with-camera-and-depth-prior-integration โ g-cut3r-guided-3d-reconstruction-with-camera-and-depth-prior-integration
- introducing-๐ฆ๐ง๐ฟ๐ฒ๐ฎ๐บ๐ฏ๐ฅ-a-new-3d-geometric-foundation-model-for-efficient-3d-recon โ introducing-๐ฆ๐ง๐ฟ๐ฒ๐ฎ๐บ๐ฏ๐ฅ-a-new-3d-geometric-foundation-model-for-efficient-3d-recon
- 1950286642482225458 โ VGGT Re-licensed for Commercial Usage
- paper-of-today-chen-and-qin-and-yuan-et-al-long3r-long-sequence-streaming-3d โ paper-of-today-chen-and-qin-and-yuan-et-al-long3r-long-sequence-streaming-3d
- advances-in-feed-forward-3d-reconstruction-and-view-synthesis-a-survey-abstract โ advances-in-feed-forward-3d-reconstruction-and-view-synthesis-a-survey-abstract
- litereality-graphics-ready-3d-scene-reconstruction-from-rgb-d-scansโgt โ litereality-graphics-ready-3d-scene-reconstruction-from-rgb-d-scansโgt
- point3r-streaming-3d-reconstruction-with-explicit-spatial-pointer-memory-yuqi โ point3r-streaming-3d-reconstruction-with-explicit-spatial-pointer-memory-yuqi
- preprint-of-not-today-ma-et-al-puzzles-unbounded-video-depth-augmentation-for โ preprint-of-not-today-ma-et-al-puzzles-unbounded-video-depth-augmentation-for
- vggt-directly-outputs-all-essential-3d-attributesincluding-camera-parameters โ vggt-directly-outputs-all-essential-3d-attributesincluding-camera-parameters
- check-out-vid2sim-generalizable-video-based-reconstruction-of-appearance โ check-out-vid2sim-generalizable-video-based-reconstruction-of-appearance
- best-update-from-wwdc25-for-me---main-camera-access-enterprise-api-add-right-cam โ best-update-from-wwdc25-for-me---main-camera-access-enterprise-api-add-right-cam
- ground-aerial-3d-prediction-is-tough-zhiwen_fan_s-work-highlights-the-struggle-f โ ground-aerial-3d-prediction-is-tough-zhiwen_fan_s-work-highlights-the-struggle-f
- imagine-if-robots-could-fill-in-the-blanks-in-cluttered-scenes-enter-rayst3r-a-s โ imagine-if-robots-could-fill-in-the-blanks-in-cluttered-scenes-enter-rayst3r-a-s
- building-rome-with-convex-optimization-has-been-accepted-to โ building-rome-with-convex-optimization-has-been-accepted-to
- mp-sfm-monocular-surface-priors-for-robust-structure-from-1 โ mp-sfm-monocular-surface-priors-for-robust-structure-from-1
- panoslam-panoptic-3d-scene-reconstruction-via-gaussian-slam-runnan-chen-zhaoqing โ panoslam-panoptic-3d-scene-reconstruction-via-gaussian-slam-runnan-chen-zhaoqing
- depthlab-from-partial-to-complete โ depthlab-from-partial-to-complete
- slam-algorithms-struggle-on-endoscopy-videos-specularity-textureless-amp-dynamic โ slam-algorithms-struggle-on-endoscopy-videos-specularity-textureless-amp-dynamic
- introducing-mast3r-slam-the-first-real-time-monocular-dense-slam-with-mast3r-as โ introducing-mast3r-slam-the-first-real-time-monocular-dense-slam-with-mast3r-as
- recently-ive-been-working-a-lot-on-gaussian-splatting-i-built-a-repo-for-camera โ recently-ive-been-working-a-lot-on-gaussian-splatting-i-built-a-repo-for-camera
- how-to-use-diffusion-priors-under-sparse-views-qisen-wang-yifan-zhao-jiawei-ma-j โ how-to-use-diffusion-priors-under-sparse-views-qisen-wang-yifan-zhao-jiawei-ma-j
- i-always-thought-camera-pose-estimation-is-necessary-for-3d-reconstruction-until โ i-always-thought-camera-pose-estimation-is-necessary-for-3d-reconstruction-until
- introducing-magic-slam-multi-agent-gaussian-globally-consistent-slam-we-do-slam โ introducing-magic-slam-multi-agent-gaussian-globally-consistent-slam-we-do-slam
- gassidy-gaussian-splatting-slam-in-dynamic-environments-long-wen-shixin-li-yu-zh โ gassidy-gaussian-splatting-slam-in-dynamic-environments-long-wen-shixin-li-yu-zh
- quadratic-gaussian-splatting-for-efficient-and-detailed-surface-reconstruction-c โ quadratic-gaussian-splatting-for-efficient-and-detailed-surface-reconstruction-c
- ovo-slam-open-vocabulary-online-simultaneous-localization-and-mapping-tomas-berr โ ovo-slam-open-vocabulary-online-simultaneous-localization-and-mapping-tomas-berr
- thrilled-to-share-our-gs-to-mesh-20-has-landed-in-kiri-engine-after-a-year-of-ex โ thrilled-to-share-our-gs-to-mesh-20-has-landed-in-kiri-engine-after-a-year-of-ex
- loving-the-new-demo-where-3d-reconstruction-novel-view-synthesis-and-open-vocabu โ loving-the-new-demo-where-3d-reconstruction-novel-view-synthesis-and-open-vocabu
- spars3r-semantic-prior-alignment-and-regularization-for-sparse-3d-reconstruction โ spars3r-semantic-prior-alignment-and-regularization-for-sparse-3d-reconstruction
- spars3r-semantic-prior-alignment-and-regularization-for-sparse-3d-reconstruction-1 โ spars3r-semantic-prior-alignment-and-regularization-for-sparse-3d-reconstruction-1
- maps-from-motion-mfm-generating-2d-semantic-maps-from-sparse-multi-view-images-m โ maps-from-motion-mfm-generating-2d-semantic-maps-from-sparse-multi-view-images-m
- dgs-slam-gaussian-splatting-slam-in-dynamic-environment-abstract-we-introduce-dy โ dgs-slam-gaussian-splatting-slam-in-dynamic-environment-abstract-we-introduce-dy
- we-will-have-a-handbook-for-slam-together-with-amazing-contributors-we-are-compl โ we-will-have-a-handbook-for-slam-together-with-amazing-contributors-we-are-compl
- ใใฎๆๆณdvf-slamใฏdeep-factors-splattingใๅบใฆใใไปใจใชใฃใฆใฏใใๅค่ญใใใฎใซใชใฃใฆใใพใฃใฆใใใฎใงไฝใจใๆ้ใ่ฆใคใใฆๆน่ฏ็ใไฝ โ ใใฎๆๆณdvf-slamใฏdeep-factors-splattingใๅบใฆใใไปใจใชใฃใฆใฏใใๅค่ญใใใฎใซใชใฃใฆใใพใฃใฆใใใฎใงไฝใจใๆ้ใ่ฆใคใใฆๆน่ฏ็ใไฝ
- depth-attention-for-robust-rgb-tracking-yu-liu-arif-mahmood-muhammad-haris-khan โ depth-attention-for-robust-rgb-tracking-yu-liu-arif-mahmood-muhammad-haris-khan
- if-you-liked-unic-check-out-theia-a-simple-approach-for-distilling-pretrained-mo โ if-you-liked-unic-check-out-theia-a-simple-approach-for-distilling-pretrained-mo
- depthsplat-connecting-gaussian-splatting-and-depth-abstract-excerpt-we-present-d โ depthsplat-connecting-gaussian-splatting-and-depth-abstract-excerpt-we-present-d
- tried-out-the-new-video-support-in-rerundotio-019-by-visualizing-apples-depthpro โ tried-out-the-new-video-support-in-rerundotio-019-by-visualizing-apples-depthpro
- recently-released-instantsplat-which-allows-for-fast-3d-reconstruction-so-i-deci โ recently-released-instantsplat-which-allows-for-fast-3d-reconstruction-so-i-deci
- nvidiaai-recently-released-instantsplat-which-allows-for-fast-3d-reconstruction โ nvidiaai-recently-released-instantsplat-which-allows-for-fast-3d-reconstruction
- 3d-reconstruction-with-spatial-memory-discuss-we-present-spann3r-a-novel โ 3d-reconstruction-with-spatial-memory-discuss-we-present-spann3r-a-novel
- after-a-little-troubleshooting-i-got-glomap-to-produce-this-sparse โ after-a-little-troubleshooting-i-got-glomap-to-produce-this-sparse
- after-a-little-troubleshooting-i-got-glomap-to-produce-this-sparse-reconstructio โ after-a-little-troubleshooting-i-got-glomap-to-produce-this-sparse-reconstructio
- comparative-evaluation-of-3d-reconstruction-methods-for-object-pose-estimation-p โ comparative-evaluation-of-3d-reconstruction-methods-for-object-pose-estimation-p
- comparative-evaluation-of-3d-reconstruction-methods-for-object-pose-estimation โ comparative-evaluation-of-3d-reconstruction-methods-for-object-pose-estimation
- sparp-fast-3d-object-reconstruction-and-pose-estimation-from-sparse-views-chao-x โ sparp-fast-3d-object-reconstruction-and-pose-estimation-from-sparse-views-chao-x
- sparp-fast-3d-object-reconstruction-and-pose-estimation-from-sparse-views-chao โ sparp-fast-3d-object-reconstruction-and-pose-estimation-from-sparse-views-chao
- detection-of-cracks-by-drones-the-use-of-drones-and-3d-recon โ detection-of-cracks-by-drones-the-use-of-drones-and-3d-recon
- superprimitives-will-be-presented-at-next-week-wednesday-alo โ superprimitives-will-be-presented-at-next-week-wednesday-alo
- simplerecon-in-rerun-016-simplerecon-is-a-back-to-basics-app โ simplerecon-in-rerun-016-simplerecon-is-a-back-to-basics-app
- tensosdf-roughness-aware-tensorial-representation-for-robust โ tensosdf-roughness-aware-tensorial-representation-for-robust
- reconfusion-3d-reconstruction-with-diffusion-priors-synthesizes-realistic-geomet โ reconfusion-3d-reconstruction-with-diffusion-priors-synthesizes-realistic-geomet
visionos (55)
- 3dgs-in-the-video-created-by-the-world-class-splat-scanner-christoph-schindelar โ 3dgs-in-the-video-created-by-the-world-class-splat-scanner-christoph-schindelar
- the-supersplat-3dgs-viewer-is-now-open-source โ the-supersplat-3dgs-viewer-is-now-open-source
- you-can-now-whiteboard-in-3d โ you-can-now-whiteboard-in-3d
- nerfs-and-gaussian-splats-excel-at-static-3d-modeling-but-robots-work-in โ nerfs-and-gaussian-splats-excel-at-static-3d-modeling-but-robots-work-in
- freesplat-generalizable-3d-gaussian-splatting-for-efficient-indoor-scene โ freesplat-generalizable-3d-gaussian-splatting-for-efficient-indoor-scene
- want-to-build-a-stunning-3d-portfolio-this-beginner-friendly-course-teaches-you โ want-to-build-a-stunning-3d-portfolio-this-beginner-friendly-course-teaches-you
- transplat-lighting-consistent-cross-scene-object-transfer-with-3d-gaussian โ transplat-lighting-consistent-cross-scene-object-transfer-with-3d-gaussian
- ai-ar-is-going-to-change-everything โ ai-ar-is-going-to-change-everything
- preprint-of-today-wang-et-al-splatvoxel-history-aware-novel-view-streaming โ preprint-of-today-wang-et-al-splatvoxel-history-aware-novel-view-streaming
- vggt-visual-geometry-grounded-transformer โ vggt-visual-geometry-grounded-transformer
- from-rasterization-ray-tracing-path-tracing-render-engines-have-leaped-forward โ from-rasterization-ray-tracing-path-tracing-render-engines-have-leaped-forward
- preprint-of-today-jing-et-al-stereo-any-video โ preprint-of-today-jing-et-al-stereo-any-video
- dense-semantic-slam-based-on-2d-vision-language-foundation-models โ dense-semantic-slam-based-on-2d-vision-language-foundation-models
- cvpr-2025-paper-alert โ cvpr-2025-paper-alert
- ever-wonder-how-next-gen-av-systems-can-practically-drive-themselves-the-answer โ ever-wonder-how-next-gen-av-systems-can-practically-drive-themselves-the-answer
- dof-gaussian-controllable-depth-of-field-for-3d-gaussian-splatting โ dof-gaussian-controllable-depth-of-field-for-3d-gaussian-splatting
- excited-to-introduce-3d-mem โ excited-to-introduce-3d-mem
- no-parameters-no-problem-3d-gaussian-splatting-without-camera-intrinsics-and โ no-parameters-no-problem-3d-gaussian-splatting-without-camera-intrinsics-and
- very-excited-to-announce-avat3r โ very-excited-to-announce-avat3r
- atlas-navigator-active-task-driven-language-embedded-gaussian-splatting โ atlas-navigator-active-task-driven-language-embedded-gaussian-splatting
- some-splat-editing-in-vr โ some-splat-editing-in-vr
- its-finally-here โ its-finally-here
- none-of-the-videos-in-this-thread-are-real โ none-of-the-videos-in-this-thread-are-real
- how-do-you-align-point-clouds-cad-floor-plans โ how-do-you-align-point-clouds-cad-floor-plans
- nerfs-running-locally-at-200-fps-you-bet โ nerfs-running-locally-at-200-fps-you-bet
- arkit-worldanchors-fail-98-of-the-time-in-unbounded-outdoor-use-after-traveling โ arkit-worldanchors-fail-98-of-the-time-in-unbounded-outdoor-use-after-traveling
- nerfs-are-back-and-fast-thanks-to-nvidiaaidevs-svraster โ nerfs-are-back-and-fast-thanks-to-nvidiaaidevs-svraster
- pings-gaussian-splatting-meets-distance-fields-within-a-point-based-implicit โ pings-gaussian-splatting-meets-distance-fields-within-a-point-based-implicit
- preprint-of-today-zhang-et-al-flare-feed-forward-geometry-appearance-and-camera โ preprint-of-today-zhang-et-al-flare-feed-forward-geometry-appearance-and-camera
- play-some-4d-scenes โ play-some-4d-scenes
- latent-radiance-field โ latent-radiance-field
- ๐๐๐๐ข๐๐ง๐ญ-๐ ๐จ๐๐ฆ-real-time-differentiable-ray-tracing-a-mesh-based-3d-represention โ ๐๐๐๐ข๐๐ง๐ญ-๐ ๐จ๐๐ฆ-real-time-differentiable-ray-tracing-a-mesh-based-3d-represention
- raysplats-ray-tracing-based-gaussian-splatting โ raysplats-ray-tracing-based-gaussian-splatting
- my-dynamic-3d-gaussians-viewer-is-live-and-the-novel-view-synthesis-exceeded โ my-dynamic-3d-gaussians-viewer-is-live-and-the-novel-view-synthesis-exceeded
- linprim-linear-primitives-for-differentiable-volumetric-rendering โ linprim-linear-primitives-for-differentiable-volumetric-rendering
- if-youve-been-using-3d-gaussian-splatting-3dgs-to-create-3d-representations-of โ if-youve-been-using-3d-gaussian-splatting-3dgs-to-create-3d-representations-of
- fast3r-towards-3d-reconstruction-of-1000-images-in-one-forward-pass โ fast3r-towards-3d-reconstruction-of-1000-images-in-one-forward-pass
- geomgs-lidar-guided-geometry-aware-gaussian-splatting-for-robot-localization โ geomgs-lidar-guided-geometry-aware-gaussian-splatting-for-robot-localization
- open-yolo-3d-is-accepted-to-iclr-congratulations-to-mohamed-el-amine-and-all โ open-yolo-3d-is-accepted-to-iclr-congratulations-to-mohamed-el-amine-and-all
- preprint-of-the-day-wen-et-al-foundationstereo-zero-shot-stereo-matching โ preprint-of-the-day-wen-et-al-foundationstereo-zero-shot-stereo-matching
- object-centric-2d-gaussian-splatting-background-removal-and-occlusion-aware โ object-centric-2d-gaussian-splatting-background-removal-and-occlusion-aware
- vings-mono-visual-inertial-gaussian-splatting-monocular-slam-in-large-scenes โ vings-mono-visual-inertial-gaussian-splatting-monocular-slam-in-large-scenes
- preprint-of-the-day-yu-et-al-relative-pose-estimation-through-affine โ preprint-of-the-day-yu-et-al-relative-pose-estimation-through-affine
- happy-to-announce-spar3d-a-fast-lt1s-single-image-to-3d-reconstruction-model โ happy-to-announce-spar3d-a-fast-lt1s-single-image-to-3d-reconstruction-model
- most-missed-these-quotes-but-they-are-big-i-believe-sports-on-vision-pro-will-be โ most-missed-these-quotes-but-they-are-big-i-believe-sports-on-vision-pro-will-be
- 17-im-super-stoked-to-share-luminet โ 17-im-super-stoked-to-share-luminet
- thats-handy-applying-occlusionmaterial-to-meshanchor-geometry-so-that-your-virtu โ thats-handy-applying-occlusionmaterial-to-meshanchor-geometry-so-that-your-virtu
- diffrelight-diffusion-based-facial-performance-relighting-fun-fact-first-3dgs-pa โ diffrelight-diffusion-based-facial-performance-relighting-fun-fact-first-3dgs-pa
- happy-to-say-that-on-visionos-20-with-a-fixed-sized-frame-and-equivalent-volumes โ happy-to-say-that-on-visionos-20-with-a-fixed-sized-frame-and-equivalent-volumes
- splatfields-neural-gaussian-splats-for-sparse-3d-and-4d-reconstruction-we-observ โ splatfields-neural-gaussian-splats-for-sparse-3d-and-4d-reconstruction-we-observ
- career-update-happy-to-share-that-ive-joined-meta-reality-labs-as-a-research-sci โ career-update-happy-to-share-that-ive-joined-meta-reality-labs-as-a-research-sci
- spatial-intelligence-needs-fast-interactive-3d-world-generation-introducing-wond โ spatial-intelligence-needs-fast-interactive-3d-world-generation-introducing-wond
- 3d-reconstruction-with-spatial-memory-discuss-we-present-spann3r-a-novel-approac โ 3d-reconstruction-with-spatial-memory-discuss-we-present-spann3r-a-novel-approac
- realitykit-experiment-gist-in-the-replies-process-create-model-with-text-to-3d-o โ realitykit-experiment-gist-in-the-replies-process-create-model-with-text-to-3d-o
- animate3d-animating-any-3d-model-with-multi-view-video-diffusion-recent-advances โ animate3d-animating-any-3d-model-with-multi-view-video-diffusion-recent-advances
avatar (49)
- what-if-your-robot-or-car-could-see-depth-more-clearly-than- โ what-if-your-robot-or-car-could-see-depth-more-clearly-than-
- the-next-evolution-vla-models-just-yesterday-msftresearch โ The next evolution: VLA+ models Just yesterday @MSFTResearch released Rho-alphaโฆ
- introducing-shaper-a-method-for-robust-conditional-3d-shape โ Introducing ShapeR, a method for robust conditional 3D shape generation from casโฆ
- checkout-objectforesight-we-tackle-the-problem-of โ checkout-objectforesight-we-tackle-the-problem-of
- if-you-are-interested-in-ego-centric-data-capture-no-need โ if-you-are-interested-in-ego-centric-data-capture-no-need
- this-might-be-my-aha-moment-of-2025-with-our-new-robotics โ this-might-be-my-aha-moment-of-2025-with-our-new-robotics
- openpbr-novel-features-and-implementation-details-jamie โ openpbr-novel-features-and-implementation-details-jamie
- what-if-you-could-scan-a-photorealistic-moving-avatar-of โ what-if-you-could-scan-a-photorealistic-moving-avatar-of
- gemini-3-is-absolutely-crazy-you-can-generate-a-website-that โ gemini-3-is-absolutely-crazy-you-can-generate-a-website-that
- most-datasets-for-hand-object-manipulation-are-slow-to-build โ most-datasets-for-hand-object-manipulation-are-slow-to-build
- ๐ฝ๐๐๐ฃ๐-๐๐ฃ๐-๐๐๐ข๐-being-in-the-world-is-the-basic-state-of โ ๐ฝ๐๐๐ฃ๐-๐๐ฃ๐-๐๐๐ข๐-being-in-the-world-is-the-basic-state-of
- world-models-hold-a-lot-of-promise-for-robotics-but-theyre-d โ world-models-hold-a-lot-of-promise-for-robotics-but-theyre-d
- paper-of-not-today-violante-et-al-splat-and-replace-3d-reconstruction-with โ paper-of-not-today-violante-et-al-splat-and-replace-3d-reconstruction-with
- litereality-graphics-ready-3d-scene-reconstruction-from-rgb-d-scans-tldr โ litereality-graphics-ready-3d-scene-reconstruction-from-rgb-d-scans-tldr
- quicksplat-fast-3d-surface-reconstruction-via-learned-2 โ quicksplat-fast-3d-surface-reconstruction-via-learned-2
- quicksplat-fast-3d-surface-reconstruction-via-learned-1 โ quicksplat-fast-3d-surface-reconstruction-via-learned-1
- preprint-of-today-liu-et-al-quicksplat-fast-3d-surface โ preprint-of-today-liu-et-al-quicksplat-fast-3d-surface
- legogpt-an-llm-based-system-that-generates-physically โ legogpt-an-llm-based-system-that-generates-physically
- excited-to-share-the-first-paper-of-my-phd-mp-sfm-cvpr2025 โ excited-to-share-the-first-paper-of-my-phd-mp-sfm-cvpr2025
- taking-a-look-at-nvrhi-which-i-dont-hear-mentioned-that โ taking-a-look-at-nvrhi-which-i-dont-hear-mentioned-that
- creating-an-animated-gaussian-head-from-a-single-image โ creating-an-animated-gaussian-head-from-a-single-image
- lam-large-avatar-model-for-one-shot-animatable-gaussian-head โ lam-large-avatar-model-for-one-shot-animatable-gaussian-head
- ๐๐๐ -๐๐๐ฎ๐ฌ๐ฌ๐ข๐๐ง-๐๐ฏ๐๐ญ๐๐ซ-๐๐๐๐จ๐ง๐ฌ๐ญ๐ซ๐ฎ๐๐ญ๐ข๐จ๐ง-๐๐ซ๐จ๐ฆ-๐๐จ๐ง๐จ๐๐ฎ๐ฅ๐๐ซ-๐๐ข๐๐๐จ๐ฌ-๐ฏ๐ข๐-๐๐ฎ๐ฅ๐ญ๐ข-๐ฏ๐ข โ ๐๐๐ -๐๐๐ฎ๐ฌ๐ฌ๐ข๐๐ง-๐๐ฏ๐๐ญ๐๐ซ-๐๐๐๐จ๐ง๐ฌ๐ญ๐ซ๐ฎ๐๐ญ๐ข๐จ๐ง-๐๐ซ๐จ๐ฆ-๐๐จ๐ง๐จ๐๐ฎ๐ฅ๐๐ซ-๐๐ข๐๐๐จ๐ฌ-๐ฏ๐ข๐-๐๐ฎ๐ฅ๐ญ๐ข-๐ฏ๐ข
- teaser-on-our-new-paper-hands-on-hands-off-gaze-assisted-bimanual-3d-interaction โ teaser-on-our-new-paper-hands-on-hands-off-gaze-assisted-bimanual-3d-interaction
- here-is-the-output-of-depthcrafter-hu-gao-li-et-al-2024-very-smooth-however โ here-is-the-output-of-depthcrafter-hu-gao-li-et-al-2024-very-smooth-however
- here-is-the-output-of-depthcrafter-hu-gao-li-et-al-2024-very-smooth-however-this โ here-is-the-output-of-depthcrafter-hu-gao-li-et-al-2024-very-smooth-however-this
- what-is-the-right-benchmark-for-a-3d-egocentric-foundation-model-we-recently-ope โ what-is-the-right-benchmark-for-a-3d-egocentric-foundation-model-we-recently-ope
- what-is-the-right-benchmark-for-a-3d-egocentric-foundation-model-we-recently โ what-is-the-right-benchmark-for-a-3d-egocentric-foundation-model-we-recently
- weve-tried-many-glasses-for-calligraphy-but-only-spectacles-actually-show-conten โ weve-tried-many-glasses-for-calligraphy-but-only-spectacles-actually-show-conten
- weve-tried-many-ar-glasses-for-calligraphy-but-only-snapar-spectacles-actually โ weve-tried-many-ar-glasses-for-calligraphy-but-only-snapar-spectacles-actually
- training-on-standard-hoi-datasets-and-executing-robots-without-any-fine-tuning-w โ training-on-standard-hoi-datasets-and-executing-robots-without-any-fine-tuning-w
- learned-priors-are-useful-in-improving-the-discrete-noisy-3d-predictions-from โ learned-priors-are-useful-in-improving-the-discrete-noisy-3d-predictions-from
- i-can-setup-3d-scenes-with-my-hands-no-vr-or-ar-headset-needed-just-chatgpt-4o-a โ i-can-setup-3d-scenes-with-my-hands-no-vr-or-ar-headset-needed-just-chatgpt-4o-a
- eccv-2024-paper-alert-paper-title-unifying-3d-vision-language-understanding-via-1 โ eccv-2024-paper-alert-paper-title-unifying-3d-vision-language-understanding-via-1
- visionos-20-lowlevelmesh-floating-bubble-gist-in-the-replies โ visionos-20-lowlevelmesh-floating-bubble-gist-in-the-replies
- excited-to-share-our-work-on-neural-assets-a-new-method-for-enabling-3d-asset-le โ excited-to-share-our-work-on-neural-assets-a-new-method-for-enabling-3d-asset-le
- 4dhands-can-robustly-recover-interactive-hand-meshes-and-the โ 4dhands-can-robustly-recover-interactive-hand-meshes-and-the
- unifying-3d-vision-language-understanding-via-promptable-que โ unifying-3d-vision-language-understanding-via-promptable-que
- testing-apple-vision-pros-new-transient-pointer-input-w-gaze โ testing-apple-vision-pros-new-transient-pointer-input-w-gaze
- introducing-๐ข๐ฝ๐ฒ๐ป-๐ง๐ฒ๐น๐ฒ๐ฉ๐ถ๐๐ถ๐ผ๐ป-a-web-based-teleoperation-softwa โ introducing-๐ข๐ฝ๐ฒ๐ป-๐ง๐ฒ๐น๐ฒ๐ฉ๐ถ๐๐ถ๐ผ๐ป-a-web-based-teleoperation-softwa
- here-is-a-100-procedural-escalator-that-has-animated-stair-steps-and-railing-inp โ here-is-a-100-procedural-escalator-that-has-animated-stair-steps-and-railing-inp
- experimenting-with-visualising-schemetics-in-blender-trying-to-see-if-this-can-b โ experimenting-with-visualising-schemetics-in-blender-trying-to-see-if-this-can-b
- experimenting-with-controlled-lofting-in-geometrynodes-the-point-of-lofting-is-c โ experimenting-with-controlled-lofting-in-geometrynodes-the-point-of-lofting-is-c
- alpha-clip-a-clip-model-focusing-on-wherever-you-want-paper-page-contrastive-lan โ alpha-clip-a-clip-model-focusing-on-wherever-you-want-paper-page-contrastive-lan
- exciting-new-work-on-detailed-pixel-level-dense-3d-visual-understanding-of-video โ Exciting new work on detailed (pixel-level, dense) 3D visual understanding of videos. Based on a scalable feedforward a
- we-introduce-egowm-a-video-world-model-that-simulates-eve-1x-humanoid-interactio โ We introduce EgoWM โ a video world model that simulates EVE-1X humanoid interactions from a single ego-view image + full
- what-if-your-robot-or-car-could-see-depth-more-clearly-than-a-top-tier-rgb-d-cam โ What if your robot or car could see depth more clearly than a top-tier RGB-D camera?
- introducing-shaper-a-method-for-robust-conditional-3d-shape-generation-from-casu โ Introducing ShapeR, a method for robust conditional 3D shape generation from casually captured sequences.
- one-3d-vision-system-for-the-entire-warehouse โ One 3D vision system for the entire warehouse!ย ๐๏ธโ๐จ๏ธ
(no subtopic) (39)
- pipeline โ pipeline
- 3dgs2-tr-scalable-second-order-trust-region-method-for-3d-ga โ 3dgs2-tr-scalable-second-order-trust-region-method-for-3d-ga
- googledeepmind-i-have-a-feature-request---please-add-multivi โ googledeepmind-i-have-a-feature-request---please-add-multivi
- maggio-and-carlone-vggt-slam-20-real-time-dense-feed-forward โ maggio-and-carlone-vggt-slam-20-real-time-dense-feed-forward
- introducing-360anything-our-method-for-lifting-any-perspecti โ introducing-360anything-our-method-for-lifting-any-perspecti
- ppisp-physically-plausible-compensation-and-control-of-photo โ ppisp-physically-plausible-compensation-and-control-of-photo
- -introducing-genlit-reformulating-single-image-relighting-as-video-generation-we โ -introducing-genlit-reformulating-single-image-relighting-as-video-generation-we
- -rethinking-slam-evaluation-ate-has-been-the-standard-slam-metric-for-years-but โ -rethinking-slam-evaluation-ate-has-been-the-standard-slam-metric-for-years-but
- -dive-into-our-latest-research-on-unposed-camera-images-iner โ -dive-into-our-latest-research-on-unposed-camera-images-iner
- trajvg-3d-trajectory-coupled-visual-geometry-learning โ TrajVG: 3D Trajectory-Coupled Visual Geometry Learning
- spike-cameras-meet-4d-rendering โ Spike Cameras meet 4D Rendering.
- ppisp-physically-plausible-compensation-and-control-of-photometric-variations-in โ PPISP: Physically-Plausible Compensation and Control of Photometric Variations in Radiance Field Reconstruction
- its-been-a-busy-week-for-world-models-and-their-apis-httpstcondhlgquv6o โ Itโs been a busy week for World Models and their APIs! https://t.co/NDHLgQUV6O
- pointslam-robust-dense-neural-gaussian-point-cloud-based-slam โ PointSLAM++: Robust Dense Neural Gaussian Point Cloud-based SLAM
- were-helping-ai-to-see-the-3d-world-in-motion-as-humans-do โ Weโre helping AI to see the 3D world in motion as humans do. ๐
- s-must3r-sliding-multi-view-3d-reconstruction โ S-MUSt3R: Sliding Multi-view 3D Reconstruction
- image-midjourney โ โ Image (Midjourney)
- were-excited-to-share-luxremix-interactive-light-editing-for-indoor-scenes โ Weโre excited to share LuxRemix: interactive light editing for indoor scenes! ๐ ๐ก
- evolsplat4d-efficient-volume-based-gaussian-splatting-for-4d-urban-scene-synthes โ EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis
- eag-pt-emission-aware-gaussians-and-path-tracing-for-indoor-scene-reconstruction โ EAG-PT: Emission-Aware Gaussians and Path Tracing for Indoor Scene Reconstruction and Editing
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- lod-structured-3d-gaussian-splatting-for-streaming-video-reconstruction โ LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstruction
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- masked-depth-modeling-for-spatial-perception โ Masked Depth Modeling for Spatial Perception
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- you-could-direct-a-video-like-a-real-3d-world โ You could direct a video like a real 3D world.
- generates-3d-worlds-from-images โ Generates 3D worlds from images
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- fourier-pixels-for-reciprocal-light-control โ Fourier pixels for reciprocal light control
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web-graphics (32)
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