MrNeRF (@janusch_patas)

2024-10-24 | โค๏ธ 127 | ๐Ÿ” 23


VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points

Contribute (cited): โ€ข A high-fidelity, 90Hz capable technique using foveated rendering of radiance fields for first-person VR rendering.

โ€ข The combination of neural point rendering and Gaussian rendering techniques for crisp foveal and smooth peripheral rendering.

โ€ข A discussion of requirements for VR-ready splat-based radiance field rendering.

โ€ข An evaluation of our foveated rendering method, including a user study showing its effectiveness.

๋ฏธ๋””์–ด

video


Tags

domain-vision-3d domain-rendering