Daniel Skaale (@DSkaale)
2025-12-22 | โค๏ธ 446 | ๐ 55
๐ง Splats โ Voxels: Bridging 3D Gaussian Splatting with Dynamic Voxels @theworldlabs
Just added this last tool to the GS editor plug-in that can convert any 3DGS splats into interactive voxel worlds with full physics support! ๐
3 Rendering Modes: ๐ต CPU Mode - GameObjects for each voxel. Max physics interaction, perfect for destructible environments ๐ข GPU Mode - DrawMeshInstancedIndirect. Renders 100K+ voxels at 90fps. Pure visual, no physics overhead ๐ก Hybrid Mode - Best of both! GPU renders distant voxels
Building this so you can literally punch through a GS World and watch it crumble ๐ฅ
GaussianSplatting unity3d GameDev VR 3DGS Voxels Physics madewithunity
๋ฏธ๋์ด
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