Martin Nebelong (@MartinNebelong)
2025-12-18 | ❤️ 548 | 🔁 60
From 2 second (faster on higher end GPUs) Gaussian splat generations, using Apple’s “Sharp Monocular View Synthesis in Less Than a Second” code, running locally on my system.
Imported into Octane Render 2026 which has fully path traced rendering of Gaussian splats.
Stuff like this is why I’ve been so excited to see where Gaussian splatting research would go.
Combined with a real-time Generative AI “renderer” this stuff could start to get quite insane.
Combined with Dreams it would be even better ofc :D
Code to the Apple code in the comments below.
미디어
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