Daniel Skaale (@DSkaale)
2025-12-20 | โค๏ธ 220 | ๐ 11
๐จ New GPU-accelerated color-based splat deletion for Gaussian Splatting!
Delete only splats matching a specific color range - all computed on GPU with zero CPU overhead.
โข Threshold 0.1 = surgical precision โข Threshold 1.0 = broad strokes โข Real-time splat color sampling via GPU texture lookup
Perfect for selective editing in 3DGS scenes ๐ฅ
GaussianSplatting GPU unity3d 3DGS Worldlabs
๋ฏธ๋์ด
![]()