MrNeRF (@janusch_patas)

2025-07-29 | โค๏ธ 62 | ๐Ÿ” 11


GSCache: Real-Time Radiance Caching for Volume Path Tracing using 3D Gaussian Splatting

Contributions: โ€ข We introduce a novel radiance cache optimized for volume rendering that caches path-space radiance using multiple levels of Gaussian splats.

โ€ข The cache works in real time on complex datasets and in a wide variety of use cases. It adapts quickly to changes in the transfer function and lighting parameters, improving overall image quality and rendering times.

โ€ข Optimizing the cache is possible not only with clean samples but also with noisy data, as is commonly found in Monte-Carlo-based renderers.

โ€ข The path-space nature of the cache and its non-invasive design make it easy to use and integrate into existing rendering solutions.

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Tags

Vision-3D Rendering