๐Ÿ“š ์„ธํ˜„'s Vault

๐ŸŒ ๋„๋ฉ”์ธ

  • ๐Ÿ”ฎ3D-Vision
  • ๐ŸŽจRendering
  • ๐Ÿค–Robotics
  • ๐Ÿง LLM
  • ๐Ÿ‘๏ธVLM
  • ๐ŸŽฌGenAI
  • ๐ŸฅฝXR
  • ๐ŸŽฎSimulation
  • ๐Ÿ› ๏ธDev-Tools
  • ๐Ÿ’ฐCrypto
  • ๐Ÿ“ˆFinance
  • ๐Ÿ“‹Productivity
  • ๐Ÿ“ฆ๊ธฐํƒ€

๐Ÿ“„ Papers

  • ๐Ÿ“š์ „์ฒด ๋…ผ๋ฌธ172

ํƒœ๊ทธ: 3DGS-relighting

4๊ฑด์˜ ํ•ญ๋ชฉ

  • 2026๋…„ 1์›” 06์ผ

    Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadows

    • Rendering
    • 3DGS-relighting
  • 2025๋…„ 10์›” 25์ผ

    ์–ธ๋ฆฌ์–ผ 3DGS ๋ฆฌ๋ผ์ดํŒ… ํ”Œ๋Ÿฌ๊ทธ์ธ

    • Rendering
    • 3DGS-relighting
    • UE5
    • 3DGS
    • UnrealEngine
    • VFX
    • virtualproduction
    • relighting
  • 2025๋…„ 2์›” 13์ผ

    BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video

    • Rendering
    • 3DGS-relighting
  • 2024๋…„ 11์›” 14์ผ

    ๋ธ”๋ Œ๋” 3DGS ๋ฆฌ๋ผ์ดํŒ… ์›Œํฌํ”Œ๋กœ

    • Rendering
    • 3DGS-relighting

Created with Quartz v4.5.2 ยฉ 2026

  • GitHub
  • Sehyeon Park