MrNeRF (@janusch_patas)

2024-11-08 | โค๏ธ 55 | ๐Ÿ” 3


When youโ€™re reading a paper and realize that your implementation is being used - especially in such an innovative approach. Thatโ€™s why I love open source.

It made my day. Thank you! ๐Ÿ˜€ https://x.com/janusch_patas/status/1855018964528611812/photo/1

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[@janusch_patas]: SplatOverflow: Asynchronous Hardware Troubleshooting

TL;DR: Thatโ€™s probably the most creative application of 3DGS I have ever seen :)

Abstract (excerpt): SplatOverflow creates a novel boundary objecโ€ฆ


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MrNeRF (@janusch_patas)

SplatOverflow: Asynchronous Hardware Troubleshooting

TL;DR: Thatโ€™s probably the most creative application of 3DGS I have ever seen :)

Abstract (excerpt): SplatOverflow creates a novel boundary object, the SplatOverflow scene, that users reference to communicate about hardware.

The scene comprises a 3D Gaussian Splat of the userโ€™s hardware registered onto the hardwareโ€™s CAD model. The splat captures the current state of the hardware, and the registered CAD model acts as a referential anchor for troubleshooting instructions.

With SplatOverflow, maintainers can directly address issues and author instructions in the userโ€™s workspace.

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