Mariia Soroka (@MariiiaSoroka)
2025-07-07 | โค๏ธ 89 | ๐ 12
Physically-based differentiable rendering enables inverse rendering, but handling visibility is hard. Our @SIGGRAPH 2025 paper uses quadrics to importance sample silhouette edgesโoutperforming all existing unidirectional differentiable path tracers (1/10) https://mariasoroka.github.io/papers/EdgeSampling.html https://x.com/MariiiaSoroka/status/1942139697876156477/photo/1
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